actor: Added movement speed-based delay
authorLukas Krickl <lukas@krickl.dev>
Thu, 26 Jun 2025 16:03:22 +0000 (18:03 +0200)
committerLukas Krickl <lukas@krickl.dev>
Thu, 26 Jun 2025 16:03:22 +0000 (18:03 +0200)
commit48b0ea5993b7151651c2a60a0d90c6cc60faae07
tree65dc1f26b1b081c459ae665ef1cefa5f7d847a61
parent64cf7a3d208efa9a8f4e74fb8c1c8198e155b7ee
actor: Added movement speed-based delay

This is simply done by having a writable version of
unit_delay_to_active in wram.
The timer can now be changed at will.
Also added st_custom for entierly custom runtime states :^)
BUGS.md
src/actortables.s
src/defs.s
src/mem.s
src/player.s
src/unit.s
src/wram.s