rendering: Added generic framebuffer
authorLukas Krickl <lukas@krickl.dev>
Tue, 24 Feb 2026 06:57:19 +0000 (07:57 +0100)
committerLukas Krickl <lukas@krickl.dev>
Tue, 24 Feb 2026 06:57:19 +0000 (07:57 +0100)
commit862361218a3cd49cc02a60372f971380a2c99177
treed2b91c4879a319eb355d0acb7f86047dc0b13465
parent1a84d38bd04aa216434b190f769d356408909248
rendering: Added generic framebuffer

This can be used to render a frame to the screen.
The setup of a framebuffer is done by the rendering backend.
It should provide direct access to pixel data.
12 files changed:
src/config.h
src/lrts.c
src/p_draw.h
src/p_platform.h
src/p_r_sdl/p_draw.c
src/p_r_sdl/p_init.c
src/r_color.c
src/r_color.h
src/r_render.c
src/r_render.h
src/u_defs.h
src/u_math.h