camera: started work on camera scrolling.
authorLukas Krickl <lukas@krickl.dev>
Tue, 3 Mar 2026 04:13:32 +0000 (05:13 +0100)
committerLukas Krickl <lukas@krickl.dev>
Tue, 3 Mar 2026 04:13:32 +0000 (05:13 +0100)
commit8b6498fa39b3f2621c54c643d74ccc8ebe2cf87c
tree8576c1a315d7eb7e53ce0b2f8600f88ab968ed11
parentffcb256abfe4891d927cf9badbf3ca5ba196765a
camera: started work on camera scrolling.

The input scroll system currently is hard coded in i_input.
This is likely not where it should remain but for now it works just
fine. Changed docs for commands to explicitly mention commands should
*only* affect gameplay and not contain anything related to menus or
camera movement.
src/i_input.c
src/i_input.h
src/p_r_sdl/p_draw.c
src/r_assets.c
src/t_camera.c
src/t_camera.h
src/t_command.c
src/t_command.h
src/t_map.c
src/tests/t_command.c
src/u_math.c