refactor: huge code cleanup
authorLukas Krickl <lukas@krickl.dev>
Thu, 30 Oct 2025 05:13:37 +0000 (06:13 +0100)
committerLukas Krickl <lukas@krickl.dev>
Thu, 30 Oct 2025 05:13:37 +0000 (06:13 +0100)
commitd4909c83c37439b11239d86d1ff789cececae16a
tree4f67a787abe671480cf6be899e280d99ad42fc9a
parent9765f961f9db64c3f345045f5b8602aab55a8039
refactor: huge code cleanup

This change removes a lot of code for a faild map system :^)
20 files changed:
src/actor.s
src/debug.s
src/defs.s
src/enemy.s
src/levels.s
src/macros.inc
src/main.s
src/mainmenu.s
src/map.s
src/mapobj.s [deleted file]
src/math.s
src/mem.s
src/player.s
src/projectile.s [deleted file]
src/rectangle.s [deleted file]
src/rowpatterns.s [deleted file]
src/ui.s
src/update.s
src/video.s
src/wram.s