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TODO: Added cursor note
author
Lukas Krickl
<lukas@krickl.dev>
Mon, 24 Feb 2025 05:03:24 +0000
(06:03 +0100)
committer
Lukas Krickl
<lukas@krickl.dev>
Mon, 24 Feb 2025 05:03:24 +0000
(06:03 +0100)
TODO.md
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TODO.md
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TODO.md
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Each actor and player will have a space in ram for animation data like timers.
This section will not need to be saved in sram and can be used for movement animations.
Each entity can use this memory for whatever code they might wnat to run during a frame.
+Add cursor around current active actor.
+
## Item slots
All items are held in slots.