projects
/
gbrg
/
.git
/ commitdiff
commit
grep
author
committer
pickaxe
?
search:
re
summary
|
shortlog
|
log
|
commit
| commitdiff |
tree
raw
|
patch
| inline |
side by side
(parent:
a527e64
)
Added future refactoring idea for actor tables to TODO
author
Lukas Krickl
<lukas@krickl.dev>
Fri, 27 Dec 2024 15:15:20 +0000
(16:15 +0100)
committer
Lukas Krickl
<lukas@krickl.dev>
Fri, 27 Dec 2024 15:15:20 +0000
(16:15 +0100)
TODO.md
patch
|
blob
|
history
diff --git
a/TODO.md
b/TODO.md
index f3777403ec86564651c48a5c2c0a97787de8effd..b1129481d2e12032601defe798ca5d4ecac6a2c0 100644
(file)
--- a/
TODO.md
+++ b/
TODO.md
@@
-36,3
+36,8
@@
Scroll offsets need to be applied to:
Player objects
The UI
After a transition the UI needs to be redrawn again.
+
+## Actor table
+
+Refactor actor tables to only access the `curr_room_actor_table` which points to a region in ram.
+This will allow us to avoid calling memcpy every time we load a new room.