Added future refactoring idea for actor tables to TODO
authorLukas Krickl <lukas@krickl.dev>
Fri, 27 Dec 2024 15:15:20 +0000 (16:15 +0100)
committerLukas Krickl <lukas@krickl.dev>
Fri, 27 Dec 2024 15:15:20 +0000 (16:15 +0100)
TODO.md

diff --git a/TODO.md b/TODO.md
index f3777403ec86564651c48a5c2c0a97787de8effd..b1129481d2e12032601defe798ca5d4ecac6a2c0 100644 (file)
--- a/TODO.md
+++ b/TODO.md
@@ -36,3 +36,8 @@ Scroll offsets need to be applied to:
     Player objects
     The UI
 After a transition the UI needs to be redrawn again.
+
+## Actor table
+
+Refactor actor tables to only access the `curr_room_actor_table` which points to a region in ram.
+This will allow us to avoid calling memcpy every time we load a new room.