.db TDOORRR, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TDOORLR
.db TWALLL1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TWALLR1
.db TWALLL1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TWALLR1
-.db TCORNBOL, TWALLD1, TWALLD1, TWALLD1, TDOORDL, TDOORDR, TWALLD1, TWALLD1, TWALLD1, TCORNBOR
+.db TCORNBOL, TWALLD1, TWALLD1, TWALLD1, TDOORDL, TDOORDR, TWALLD1, TWALLD1, TWALLD1, TCORNBOR
+ ; tile flags for the room
+base_room_flags:
+.db 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
+.db 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
+.db 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
+.db 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
+.db 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
+.db 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
+.db 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
+.db 0, 0, 0, 0, 0, 0, 0, 0, 0, 0