#define TCORNUPL 0x60
#define TCORNUPR 0x68
+#define TCORNBOL 0x6C
+#define TCORNBOR 0x6E
+
#define TWALLUP1 0x62
#define TDOORUPL 0x64
#define TDOORUPR 0x66
+#define TWALLR1 0x6A
+
; maps are collections of rooms
; rooms are made up of 2x2 meta tiles
; by the map gen
base_room:
.db TCORNUPL, TWALLUP1, TWALLUP1, TWALLUP1, TDOORUPL, TDOORUPR, TWALLUP1, TWALLUP1, TWALLUP1, TCORNUPR
-.db TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR2
-.db TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR2
-.db TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR2
-.db TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR2
-.db TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR2
-.db TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR2
-.db TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR2
+.db TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TWALLR1
+.db TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TWALLR1
+.db TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TWALLR1
+.db TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TWALLR1
+.db TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TWALLR1
+.db TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TWALLR1
+.db TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TCORNBOR