<properties>
<property name="actor_table_ptr" value="map_c_actor_table"/>
<property name="exit_table" value="map_bc_exit_table"/>
+ <property name="map_name" value="bc"/>
</properties>
<tileset firstgid="1" source="tileset0.tsx"/>
<layer id="1" name="bg" width="16" height="16">
<map version="1.10" tiledversion="1.11.2" orientation="orthogonal" renderorder="right-down" width="16" height="16" tilewidth="16" tileheight="16" infinite="0" nextlayerid="2" nextobjectid="1">
<properties>
<property name="exit_table" value="map_bw_exit_table"/>
+ <property name="map_name" value="be"/>
</properties>
<tileset firstgid="1" source="tileset0.tsx"/>
<layer id="1" name="bg" width="16" height="16">
<map version="1.10" tiledversion="1.11.2" orientation="orthogonal" renderorder="right-down" width="16" height="16" tilewidth="16" tileheight="16" infinite="0" nextlayerid="2" nextobjectid="1">
<properties>
<property name="exit_table" value="map_bw_exit_table"/>
+ <property name="map_name" value="bw"/>
</properties>
<tileset firstgid="1" source="tileset0.tsx"/>
<layer id="1" name="bg" width="16" height="16">
<map version="1.10" tiledversion="1.11.2" orientation="orthogonal" renderorder="right-down" width="16" height="16" tilewidth="16" tileheight="16" infinite="0" nextlayerid="2" nextobjectid="1">
<properties>
<property name="actor_table_ptr" value="map_c_actor_table"/>
+ <property name="map_name" value="c"/>
</properties>
<tileset firstgid="1" source="tileset0.tsx"/>
<layer id="1" name="bg" width="16" height="16">
<map version="1.10" tiledversion="1.11.2" orientation="orthogonal" renderorder="right-down" width="16" height="16" tilewidth="16" tileheight="16" infinite="0" nextlayerid="2" nextobjectid="1">
<properties>
<property name="exit_table" value="map_ce_exit_table"/>
+ <property name="map_name" value="ce"/>
</properties>
<tileset firstgid="1" source="tileset0.tsx"/>
<layer id="1" name="bg" width="16" height="16">
<properties>
- <property name="flags_0,7" type="int" value="0"/>
- <property name="flags_0,8" type="int" value="0"/>
+ <property name="flags_down" type="int" value="2"/>
+ <property name="flags_left" type="int" value="18"/>
+ <property name="flags_right" type="int" value="34"/>
+ <property name="flags_up" type="int" value="50"/>
</properties>
<data encoding="csv">
19,19,1,1,1,1,1,1,1,1,1,1,1,1,1,19,
<map version="1.10" tiledversion="1.11.2" orientation="orthogonal" renderorder="right-down" width="16" height="16" tilewidth="16" tileheight="16" infinite="0" nextlayerid="2" nextobjectid="1">
<properties>
<property name="exit_table" value="map_cw_exit_table"/>
+ <property name="map_name" value="cw"/>
</properties>
<tileset firstgid="1" source="tileset0.tsx"/>
<layer id="1" name="bg" width="16" height="16">
<properties>
<property name="actor_table_ptr" value="map_c_actor_table"/>
<property name="exit_table" value="map_tc_exit_table"/>
+ <property name="map_name" value="tc"/>
</properties>
<tileset firstgid="1" source="tileset0.tsx"/>
<layer id="1" name="bg" width="16" height="16">
<map version="1.10" tiledversion="1.11.2" orientation="orthogonal" renderorder="right-down" width="16" height="16" tilewidth="16" tileheight="16" infinite="0" nextlayerid="2" nextobjectid="1">
<properties>
<property name="exit_table" value="map_te_exit_table"/>
+ <property name="map_name" value="te"/>
</properties>
<tileset firstgid="1" source="tileset0.tsx"/>
<layer id="1" name="bg" width="16" height="16">
<map version="1.10" tiledversion="1.11.2" orientation="orthogonal" renderorder="right-down" width="16" height="16" tilewidth="16" tileheight="16" infinite="0" nextlayerid="2" nextobjectid="1">
<properties>
<property name="exit_table" value="map_tw_exit_table"/>
+ <property name="map_name" value="tw"/>
</properties>
<tileset firstgid="1" source="tileset0.tsx"/>
<layer id="1" name="bg" width="16" height="16">