#define TFLOOR1 0x41
#define TFLOOR2 0x43
+#define TNONE 0x45
+
+#define TCORNUP1 0x60
+#define TWALLUP1 0x62
+#define TDOORUPL 0x64
+#define TDOORUPR 0x66
+
; maps are collections of rooms
; rooms are made up of 2x2 meta tiles
; this can be copied and modified
; by the map gen
base_room:
-.db TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR2
+ .db TCORNUP1, TWALLUP1, TWALLUP1, TDOORUPL, TNONE, TDOORUPR, TWALLUP1, TWALLUP1, TWALLUP1, TWALLUP1
.db TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR2
.db TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR2
.db TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR2