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Added wram defs
author
Lukas Krickl
<lukas@krickl.dev>
Mon, 30 Dec 2024 07:27:05 +0000
(08:27 +0100)
committer
Lukas Krickl
<lukas@krickl.dev>
Mon, 30 Dec 2024 07:27:05 +0000
(08:27 +0100)
src/wram.s
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diff --git
a/src/wram.s
b/src/wram.s
index de1c042dc136e342feb209efc63aca450b053def..c8b7b1b025b55c9c7ebb0790dcecacd1ba4c9ba7 100644
(file)
--- a/
src/wram.s
+++ b/
src/wram.s
@@
-137,6
+137,9
@@
curr_room_actor_table: .adv 2
; ptr to exits
curr_room_exits: .adv 2
+ ; the floors (levels) the player has beaten already
+floor: .adv 1
+
; total size of a room including the struct header
; tiles, flags, actors and exits
; rooms are always in the order specified here: