added floor 1 room 1 pattern
authorLukas Krickl <lukas@krickl.dev>
Mon, 16 Feb 2026 07:29:49 +0000 (08:29 +0100)
committerLukas Krickl <lukas@krickl.dev>
Mon, 16 Feb 2026 07:29:49 +0000 (08:29 +0100)
maps/f1r1.tmx [new file with mode: 0644]

diff --git a/maps/f1r1.tmx b/maps/f1r1.tmx
new file mode 100644 (file)
index 0000000..0308a5d
--- /dev/null
@@ -0,0 +1,16 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<map version="1.10" tiledversion="1.11.2" orientation="orthogonal" renderorder="right-down" width="8" height="8" tilewidth="8" tileheight="8" infinite="0" nextlayerid="2" nextobjectid="1">
+ <tileset firstgid="1" source="../tilesets/leveleditor.tsx"/>
+ <layer id="1" name="Tile Layer 1" width="8" height="8">
+  <data encoding="csv">
+2,1,1,3,1,1,1,1,
+1,2,2,2,2,2,2,1,
+1,2,1,1,1,1,2,1,
+1,2,1,2,2,1,2,1,
+3,2,1,2,2,1,2,3,
+1,2,1,3,1,1,2,1,
+1,2,2,2,2,2,2,1,
+1,1,1,3,1,1,1,1
+</data>
+ </layer>
+</map>