Added notes about scrolling
authorLukas Krickl <lukas@krickl.dev>
Sat, 21 Dec 2024 05:33:18 +0000 (06:33 +0100)
committerLukas Krickl <lukas@krickl.dev>
Sat, 21 Dec 2024 05:33:18 +0000 (06:33 +0100)
TODO.md

diff --git a/TODO.md b/TODO.md
index 64a9e5e6a4e28a74537ec4233d86acc52e831c06..f3777403ec86564651c48a5c2c0a97787de8effd 100644 (file)
--- a/TODO.md
+++ b/TODO.md
@@ -31,3 +31,8 @@ A player can either go north, west, east or south.
 The target room of a transition should be stored in a room exit table.
 When a transition happens the state of the previous room should be written back to sram (e.g. actor table).
 If possible make the animation smooth instead of simply blanking the screen.
+Scroll offsets need to be applied to:
+    Actor objects
+    Player objects
+    The UI
+After a transition the UI needs to be redrawn again.