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Added notes about scrolling
author
Lukas Krickl
<lukas@krickl.dev>
Sat, 21 Dec 2024 05:33:18 +0000
(06:33 +0100)
committer
Lukas Krickl
<lukas@krickl.dev>
Sat, 21 Dec 2024 05:33:18 +0000
(06:33 +0100)
TODO.md
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diff --git
a/TODO.md
b/TODO.md
index 64a9e5e6a4e28a74537ec4233d86acc52e831c06..f3777403ec86564651c48a5c2c0a97787de8effd 100644
(file)
--- a/
TODO.md
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TODO.md
@@
-31,3
+31,8
@@
A player can either go north, west, east or south.
The target room of a transition should be stored in a room exit table.
When a transition happens the state of the previous room should be written back to sram (e.g. actor table).
If possible make the animation smooth instead of simply blanking the screen.
+Scroll offsets need to be applied to:
+ Actor objects
+ Player objects
+ The UI
+After a transition the UI needs to be redrawn again.