[ ] When being hit a resistance roll based on armor and other stats is done
[ ] Add special sprites that can be positioned on units that display their last roll
[ ] The exit tables for each level should be randomized
+[ ] For each level make a list of possible maps
+[ ] Each map can be placed once in any exit table
+[ ] Set up a 2-way link for exits when randomizing
[ ] The enemies that may appear on each floor should be randomized from a list
[ ] Some enemies are hard-coded to appear