void r_asset_init_fallback_tile(void) {
int i = 0;
int j = 0;
+ int draw_end = 0;
r_color *row = NULL;
+ const r_color bg_mask = 0xFFFFFFFF;
+ const r_color border_mask = 0x222222FF;
u_memset(r_asset_fallback_tile, 0, R_TILE_W * R_TILE_H);
+
+ LRTS_UNUSED(border_mask);
- /* top row */
for (i = 0; i < 8; i++) {
+ draw_end = 4 * (i + 1);
+
+ /* top row */
row = r_asset_fallback_tile+i*R_TILE_W + R_TILE_W-1;
/* get start */
row -= 14-2*i;
- for (j = 0; j < 4 * (i + 1); j++) {
- *(row-j) = 0xFFFFFFFF;
+ for (j = 0; j < draw_end; j++) {
+ if (j == 0 || j+1 == draw_end) {
+ *(row-j) = border_mask;
+ } else {
+ *(row-j) = bg_mask;
+ }
}
- }
- /* bottom row */
- for (i = 0; i < 8; i++) {
+ /* bottom row */
row = r_asset_fallback_tile+R_TILE_W*(R_TILE_H-1-i)-1;
/* get start */
row -= 14-2*i;
-
- for (j = 0; j < 4 * (i + 1); j++) {
- *(row-j) = 0xFFFFFFFF;
+
+ for (j = 0; j < draw_end; j++) {
+ if (j == 0 || j+1 == draw_end) {
+ *(row-j) = border_mask;
+ } else {
+ *(row-j) = bg_mask;
+ }
}
}
-
}
void r_draw_solid_isometric_tile(i32 x, i32 y, r_color color) {