defs: reduced max player projectiles and rectangles
authorLukas Krickl <lukas@krickl.dev>
Tue, 30 Sep 2025 15:32:41 +0000 (17:32 +0200)
committerLukas Krickl <lukas@krickl.dev>
Tue, 30 Sep 2025 15:32:41 +0000 (17:32 +0200)
src/defs.s

index 350fc6c0de39bb4145676de8b6ba17c3b8f8a827..75576c5d4285aa9a7a5d767bf8f799606bc265cf 100644 (file)
 
 #define NULL 0
 
-#define ACTS_PLAYER_PROJECTILES 6
+#define ACTS_PLAYER_PROJECTILES 3
 #define ACTS_ENEMY 6
 #define ACTS_ENEMY_PROJECTILES 6
 #define ACTS_MAX (ACTS_PLAYER_PROJECTILES + ACTS_ENEMY + ACTS_ENEMY_PROJECTILES) 
 
 
 #define MAP_OBJ_MAX 32
-#define RECT_MAX 
+#define RECT_MAX 4
 
 #define MAP_ROW_H 16 ; pixels per row