; this can be copied and modified
; by the map gen
base_room:
-.db TCORNUL, TWALLU1, TWALLU1, TWALLU1, TDOORUL, TDOORUR, TWALLU1, TWALLU1, TWALLU1, TCORNUR
-.db TWALLL1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TWALLR1
+.db TCORNUL, TWALLU1, TWALLU1, TDOORUL, TFLOOR1, TFLOOR1, TDOORUR, TWALLU1, TWALLU1, TCORNUR
.db TWALLL1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TWALLR1
.db TDOORRL, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TDOORLL
+.db TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1
+.db TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1
.db TDOORRR, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TDOORLR
.db TWALLL1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TWALLR1
-.db TWALLL1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TFLOOR1, TWALLR1
-.db TCORNBOL, TWALLD1, TWALLD1, TWALLD1, TDOORDL, TDOORDR, TWALLD1, TWALLD1, TWALLD1, TCORNBOR
+.db TCORNBOL, TWALLD1, TWALLD1, TDOORDL, TFLOOR1, TFLOOR1, TDOORDR, TWALLD1, TWALLD1, TCORNBOR
; tile flags for the room
base_room_flags:
.db RF_WALL, RF_WALL, RF_WALL, RF_WALL, 0, 0, RF_WALL, RF_WALL, RF_WALL, RF_WALL