From: Lukas Krickl Date: Thu, 8 Jan 2026 17:30:36 +0000 (+0100) Subject: added assets as module X-Git-Url: https://git.krickl.dev/?a=commitdiff_plain;h=027db6f4549106b4ca2be71f560d19322d860eab;p=gbrg%2F.git added assets as module --- diff --git a/.gitmodules b/.gitmodules new file mode 100644 index 0000000..3566de2 --- /dev/null +++ b/.gitmodules @@ -0,0 +1,3 @@ +[submodule "assets"] + path = assets + url = ssh://git@codeberg.org/unlink2/gbrg-assets.git diff --git a/README.md b/README.md index e85e047..5941212 100644 --- a/README.md +++ b/README.md @@ -19,6 +19,8 @@ This game is compatible with any gameboy emulator. ### Building assets +Run `git submdoule update --init`. + To build the assets simply check out the `assets repository` into the `assets` directory and run `make tiles`. This is only required if changes to the tileset were made. All 'compiled' tile directories are already included in this repository! diff --git a/assets b/assets new file mode 160000 index 0000000..682dbee --- /dev/null +++ b/assets @@ -0,0 +1 @@ +Subproject commit 682dbee88750836be9ab8339234ec97d0a8bcb8f