From: Lukas Krickl Date: Wed, 26 Feb 2025 04:47:39 +0000 (+0100) Subject: BUGS: Added note about actor positions X-Git-Url: https://git.krickl.dev/?a=commitdiff_plain;h=4ffbb932265b8b2fa49544bcd18c766f53913e8d;p=gbrg%2F.git BUGS: Added note about actor positions --- diff --git a/BUGS.md b/BUGS.md index 34d27a2..c593fa0 100644 --- a/BUGS.md +++ b/BUGS.md @@ -2,3 +2,4 @@ - When rooms are linked it is possible to overwrite exits - anim_move does not actually move the way it was intended. anim_move should have another parameter that allows configuration of the loop step. Currently this is only a `dec operation`. +- Actor positions are off and are fixed implicitly by obj arrangement code. This makes it so player collision code will not work for actors even though it should.