From: Lukas Krickl Date: Sat, 10 Jan 2026 14:25:08 +0000 (+0100) Subject: added todo X-Git-Url: https://git.krickl.dev/?a=commitdiff_plain;h=6b6c24d6b705a20f99758cee2e59ab2bc3eb67da;p=gbrg%2F.git added todo --- diff --git a/TODO.md b/TODO.md index 3fe6b23..d8cd3c7 100644 --- a/TODO.md +++ b/TODO.md @@ -10,6 +10,8 @@ - everything outside the viewport should be dark - edges should have dedicated dotted tiles - direction should be set automatically when moving. if the player walks in a direction with an enemy or wall the direction should change but the turn will not be used. +- map generation: map is split up into sectors, each sector can have a room which then connects to a hallway +- once a door is opened all tiles in the room opened get marked as visible. the real rendered tiles depend on the view-range of the player. # Combat