From 027db6f4549106b4ca2be71f560d19322d860eab Mon Sep 17 00:00:00 2001 From: Lukas Krickl Date: Thu, 8 Jan 2026 18:30:36 +0100 Subject: [PATCH] added assets as module --- .gitmodules | 3 +++ README.md | 2 ++ assets | 1 + 3 files changed, 6 insertions(+) create mode 100644 .gitmodules create mode 160000 assets diff --git a/.gitmodules b/.gitmodules new file mode 100644 index 0000000..3566de2 --- /dev/null +++ b/.gitmodules @@ -0,0 +1,3 @@ +[submodule "assets"] + path = assets + url = ssh://git@codeberg.org/unlink2/gbrg-assets.git diff --git a/README.md b/README.md index e85e047..5941212 100644 --- a/README.md +++ b/README.md @@ -19,6 +19,8 @@ This game is compatible with any gameboy emulator. ### Building assets +Run `git submdoule update --init`. + To build the assets simply check out the `assets repository` into the `assets` directory and run `make tiles`. This is only required if changes to the tileset were made. All 'compiled' tile directories are already included in this repository! diff --git a/assets b/assets new file mode 160000 index 0000000..682dbee --- /dev/null +++ b/assets @@ -0,0 +1 @@ +Subproject commit 682dbee88750836be9ab8339234ec97d0a8bcb8f -- 2.30.2