From 6b6c24d6b705a20f99758cee2e59ab2bc3eb67da Mon Sep 17 00:00:00 2001 From: Lukas Krickl Date: Sat, 10 Jan 2026 15:25:08 +0100 Subject: [PATCH] added todo --- TODO.md | 2 ++ 1 file changed, 2 insertions(+) diff --git a/TODO.md b/TODO.md index 3fe6b23..d8cd3c7 100644 --- a/TODO.md +++ b/TODO.md @@ -10,6 +10,8 @@ - everything outside the viewport should be dark - edges should have dedicated dotted tiles - direction should be set automatically when moving. if the player walks in a direction with an enemy or wall the direction should change but the turn will not be used. +- map generation: map is split up into sectors, each sector can have a room which then connects to a hallway +- once a door is opened all tiles in the room opened get marked as visible. the real rendered tiles depend on the view-range of the player. # Combat -- 2.30.2