From 80380b2a44ed4d5b6c8fa5ebd4457696447696e8 Mon Sep 17 00:00:00 2001 From: Lukas Krickl Date: Thu, 16 Oct 2025 06:59:30 +0200 Subject: [PATCH] player: Added debug hp output --- src/map.s | 2 +- src/player.s | 3 +++ src/ui.s | 4 ++++ 3 files changed, 8 insertions(+), 1 deletion(-) diff --git a/src/map.s b/src/map.s index fa7c308..bdfb420 100644 --- a/src/map.s +++ b/src/map.s @@ -68,6 +68,7 @@ map_load: call map_page_full_draw + call player_init call ui_init ; initial scroll value @@ -75,7 +76,6 @@ map_load: ld a, 144 ld [scroll_y], a - call player_init ret ; loads all tile banks diff --git a/src/player.s b/src/player.s index 4b512b4..debbaf7 100644 --- a/src/player.s +++ b/src/player.s @@ -12,6 +12,9 @@ player_init: ld a, 0x30 ; initial next scroll ld [player_next_scroll_y], a + + ld a, 10 + ld [player+act_hp], a ret ; updates the special player actor diff --git a/src/ui.s b/src/ui.s index 86457d7..3721c44 100644 --- a/src/ui.s +++ b/src/ui.s @@ -29,6 +29,10 @@ ui_draw_player_hp: ld de, UI_PLAYER_HP ld hl, str_player call puts + + ld de, UI_PLAYER_HP+7 + ld a, [player+act_hp] + call putn ret ; draws boss hp -- 2.30.2