gbrg-assets/.git
2026-01-02 Lukas Kricklfar center door is now making distance more clear
2026-01-02 Lukas Krickladded more tiles
2026-01-02 Lukas KricklAdded more wall templates
2026-01-02 Lukas Krickladded more rendering templates
2026-01-01 Lukas Krickladded more render templates
2026-01-01 Lukas Kricklmaps: Added templates for near wall
2025-12-31 Lukas Krickltemplates: Added new tile template
2025-12-29 Lukas Kricklmaps: Renamed all bg layers to bg
2025-12-21 Lukas Krickltiles: Added crest wall decoration
2025-12-19 Lukas Krickll1: updated l1
2025-12-19 Lukas Krickladded scaled bat sprite
2025-12-18 Lukas Krickladded bat sprite
2025-12-17 Lukas Krickladded new compass tiles
2025-12-16 Lukas Kricklmap: Added templates for rendering doors
2025-12-16 Lukas Krickll1: mape level 1 a bit more interesting
2025-12-16 Lukas Kricklmaps: Added template maps for dungeon drawing
2025-12-16 Lukas Krickltiles: mirrored debug tiles to bank9000
2025-12-16 Lukas Krickltileset: Added debug tiles
2025-12-15 Lukas Kricklmaped: wip mapeditor tiles
2025-12-15 Lukas Kricklmaped: Added tileset for designing floor layouts
2025-12-15 Lukas Krickltiles: Added tiles for drawing the map
2025-12-12 Lukas Kricklspawn: Added more exits
2025-12-09 Lukas Kricklspawn: updated map
2025-12-08 Lukas Kricklspawn: Added ceiling
2025-12-08 Lukas Krickltiles: added single wall tile
2025-12-07 Lukas Kricklmap: Added map and tileset
2025-11-25 Lukas Kricklreverted some sprites
2025-11-14 Lukas Krickltiles: reworked most in-game tiles
2025-11-13 Lukas Kricklbank: moved + and - tile
2025-11-12 Lukas Krickladded + and - tile
2025-10-30 Lukas Kricklplayer: Added cursor sprite
2025-10-18 Lukas Kricklupdated sprites
2025-10-17 Lukas Krickladded hp bar tiles
2025-10-12 Lukas Kricklplayer: player spirte now only takes one tile
2025-10-11 Lukas Kricklplayer: the player sprite is now facing the back of...
2025-10-11 Lukas Krickladded sumbol for hard mode
2025-10-05 Lukas Krickladded up arrow tile
2025-09-28 Lukas Krickladded simple projectile tile
2025-09-21 Lukas Krickltiles: Added debug tile for rectangle rednering
2025-09-21 Lukas Kricklremoved maps
2025-09-19 Lukas KricklRemoved most test maps
2025-09-06 Lukas KricklUpdated sprite work
2025-09-02 Lukas Kricklreworked arrows
2025-09-02 Lukas Kricklupdated font
2025-08-31 Lukas KricklAdded arrow tile
2025-08-23 Lukas Krickladded slash tile
2025-08-21 Lukas KricklUpdated template maps
2025-08-21 Lukas Kricklmaps: changed map templates
2025-08-19 Lukas Kricklmaps: reworking map system wip
2025-08-17 Lukas Kricklbank8800: Added basic animation for attacks.
2025-08-16 Lukas KricklAdded ? to font
2025-08-12 Lukas KricklAdded rotated door sprite
2025-08-09 Lukas Kricklbank8800: Added door sprite
2025-07-31 Lukas Kricklmade floor tile dark when indoors
2025-07-31 Lukas KricklAdded new roof tile
2025-07-27 Lukas Kricklmaps: Updated template maps
2025-07-26 Lukas Krickladded wall tiles
2025-07-25 Lukas Kricklmaps: Added seed index to every map
2025-07-22 Lukas Krickladded names to all maps
2025-07-22 Lukas Kricklmaps: Added exit tables
2025-07-22 Lukas Kricklwip: new maps
2025-07-22 Lukas Kricklmap_c: Set up exit tables
2025-07-22 Lukas Kricklwip: setup for mapgen maps
2025-07-19 Lukas KricklAdded more template maps
2025-07-19 Lukas Kricklmaps: renamed maps
2025-07-15 Lukas Krickladded door tile
2025-07-15 Lukas Kricklfont update
2025-07-09 Lukas Kricklbank8c00: Added alternative empty tile
2025-07-05 Lukas Krickladded new map
2025-07-05 Lukas Kricklstart map changes
2025-07-05 Lukas Kricklmaps: Added second map and world definition
2025-07-05 Lukas Kricklbase1616: Added second exit
2025-07-05 Lukas Kricklbase1616: Removed special flags for exit tiles
2025-07-04 Lukas Krickladded new tile coordinate flags to base1616
2025-07-03 Lukas Kricklupdated font to not use color 0
2025-07-03 Lukas Kricklsprite work
2025-07-03 Lukas Kricklsprite work
2025-07-03 Lukas Kricklupdated tiles
2025-07-02 Lukas Kricklwip: sprites
2025-07-02 Lukas Kricklupdated obj tiles
2025-07-02 Lukas Kricklsplit up bank 8800 into 2 banks
2025-07-01 Lukas Kricklbank8800: made player sprite 16x16
2025-06-30 Lukas Kricklbase1616: Maps are now 16x16 and have a tilesize of...
2025-06-30 Lukas Kricklbank8800: Added enemy with horned helmet
2025-06-21 Lukas Kricklbank8800: Added UI background tile for window
2025-06-20 Lukas Kricklbase map: Added actor table prop
2025-06-05 Lukas Kricklbank8800: Added background to dice icons
2025-06-04 Lukas Kricklbank8800: Added dice assets
2025-05-31 Lukas Kricklbase: Added some test walls
2025-05-25 Lukas Kricklupdated tileset and base map
2025-05-24 Lukas KricklUpdated tileset
2025-05-24 Lukas Kricklupdated default unit tile
2025-05-14 Lukas Krickltiles: Added move indicator for used moves
2025-05-13 Lukas Krickladded move tile
2025-05-06 Lukas KricklAdded test unit tiles
2025-05-04 Lukas Kricklbase: Added sample for tile flags
2025-05-04 Lukas Krickltiles: updated tileset
2025-04-24 Lukas KricklTiles: Added building under construction tile
2025-03-30 Lukas Kricklupdates 'r' tile
2025-03-29 Lukas KricklMoved font tiles around
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