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gbrg/.git
6 days ago
Lukas Krickl
animation: added basic delay for animation
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6 days ago
Lukas Krickl
animation: Refactored animation code
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6 days ago
Lukas Krickl
animation: Added defs for new animation system
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6 days ago
Lukas Krickl
removed debug BREAK
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6 days ago
Lukas Krickl
animation: Added actor runtime tile offsets
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6 days ago
Lukas Krickl
actor: removed prev input rt variable
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7 days ago
Lukas Krickl
act: Added new rt value for previous inputs
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7 days ago
Lukas Krickl
shoot: Added stub for shoot action
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8 days ago
Lukas Krickl
TODO: Added todo for combat animations
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8 days ago
Lukas Krickl
actors: renamed demo actors
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8 days ago
Lukas Krickl
action: moved more functions to attack.s
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8 days ago
Lukas Krickl
action: moved melee attack to attack.s
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8 days ago
Lukas Krickl
Updated spritework
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8 days ago
Lukas Krickl
Added another note
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8 days ago
Lukas Krickl
TODO: Added todo notes
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9 days ago
Lukas Krickl
ui: Added basic mp display
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10 days ago
Lukas Krickl
rest: Added healded for display
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10 days ago
Lukas Krickl
actions: Added basic rest action
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11 days ago
Lukas Krickl
wram: Removed unused status text buffer
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12 days ago
Lukas Krickl
reworked arrow tiles
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13 days ago
Lukas Krickl
updated font
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2025-09-01
Lukas Krickl
unit: Fixed a crash when exiting the select menu
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2025-08-31
Lukas Krickl
action_menu: The initial draw now correctly takes the...
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2025-08-31
Lukas Krickl
select menu: the menu now renders an arrow to indicate...
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2025-08-31
Lukas Krickl
action menu: it is now possible to select an action
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2025-08-31
Lukas Krickl
select menu: The menu can now scroll quickly
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2025-08-31
Lukas Krickl
action_menu: Added basic text menu
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2025-08-30
Lukas Krickl
action menu: Added initial text drawing
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2025-08-30
Lukas Krickl
action menu: Added stubs for text drawing
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2025-08-30
Lukas Krickl
select menu: added stub for select menu
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2025-08-30
Lukas Krickl
unit_cpu: Added left and right attacks
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2025-08-30
Lukas Krickl
attack: replaced binary flag for ongoing attacks with...
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2025-08-28
Lukas Krickl
unit: dealy to active now automatically sets player...
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2025-08-28
Lukas Krickl
mapgen: Fixed crash caused by relative address absolute...
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2025-08-27
Lukas Krickl
BUGS: Added note about file select crash
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2025-08-27
Lukas Krickl
attack: Added player UI redraw to attack
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2025-08-27
Lukas Krickl
action: delay to active after attack now uses template
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2025-08-27
Lukas Krickl
unit: if delay to active waits for the attack to finish...
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2025-08-27
Lukas Krickl
unit: Added a simple delay flag for when an attack...
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2025-08-27
Lukas Krickl
attack: reduced attack animation to 1 frame for now
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2025-08-27
Lukas Krickl
unit: units now attack
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2025-08-26
Lukas Krickl
unit_cpu: wip action attack
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2025-08-26
Lukas Krickl
unit_cpu: Added stub for attack state
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2025-08-26
Lukas Krickl
mapgen: Fixed units spawnning in bad spots
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2025-08-25
Lukas Krickl
mapgen: actor spawning now checks if an actor already...
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2025-08-25
Lukas Krickl
mapgen: The player now spawns in a random spot
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2025-08-24
Lukas Krickl
mapgen: wip placing player randomly
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2025-08-24
Lukas Krickl
mapgen: player spawn map is now selected randomly
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2025-08-24
Lukas Krickl
action: Added miss text
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2025-08-23
Lukas Krickl
ui: Added max hp display
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2025-08-23
Lukas Krickl
stats: Added basic hp display
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2025-08-23
Lukas Krickl
strings: Added decimal printing
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2025-08-23
Lukas Krickl
action: fixed stack error when no unit is hit
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2025-08-23
Lukas Krickl
action: added basic display for damage value
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2025-08-22
Lukas Krickl
actsave: fixed bug when calculating act sg pointer
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2025-08-22
Lukas Krickl
act_sg: now saving type as well to prevent actors from...
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2025-08-22
Lukas Krickl
act_save: actsave now stores mp and hp
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2025-08-22
Lukas Krickl
stats: Added basic damage calculation
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2025-08-21
Lukas Krickl
stats: added stubs for calculating some stats
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2025-08-21
Lukas Krickl
unit_cpu: Made the default AI follow the player a littl...
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2025-08-21
Lukas Krickl
action: Added basic attack effect
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2025-08-21
Lukas Krickl
mapgen: fixed most issues with the current door placeme...
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2025-08-21
Lukas Krickl
mapgen: Fixed various small issues in door placement
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2025-08-21
Lukas Krickl
mapgen: wip mapgen
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2025-08-21
Lukas Krickl
mapgen: wip door generator
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2025-08-21
Lukas Krickl
removing doors now does not set the exit flag anymore...
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2025-08-21
Lukas Krickl
rooms: Added more template maps
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2025-08-21
Lukas Krickl
mapgen: if a player spawns on a door the door tile...
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2025-08-21
Lukas Krickl
player: updated exit handling to allow for map cursor...
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2025-08-21
Lukas Krickl
doors: doors are not covered anymore
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2025-08-21
Lukas Krickl
exits: removed rerferences to existing exit tables
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2025-08-21
Lukas Krickl
mapgen: refactored map loader
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2025-08-20
Lukas Krickl
mapgen: wip rework of mapgen
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2025-08-20
Lukas Krickl
Added notes for map rework
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2025-08-20
Lukas Krickl
map: removed seed index
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2025-08-19
Lukas Krickl
mapgen: Added door drawing routine
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2025-08-19
Lukas Krickl
maps: wip reworking map system
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2025-08-19
Lukas Krickl
TODO: Added note about mapgen rework
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2025-08-18
Lukas Krickl
action: Added tile offset to attack action
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2025-08-17
Lukas Krickl
attack: wip added attack animation
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2025-08-17
Lukas Krickl
action: Added delay to active after picking an attack...
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2025-08-17
Lukas Krickl
actions: Added setup for picking directions
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2025-08-16
Lukas Krickl
action: Added ability to abort attack command
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2025-08-16
Lukas Krickl
attack: Added direction UI setup.
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2025-08-16
Lukas Krickl
unit: Added basic stub for handling assinged actions...
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2025-08-15
Lukas Krickl
TODO: Added note for menu and actions
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2025-08-15
Lukas Krickl
unit: removed dedicated attack state.
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2025-08-15
Lukas Krickl
player: Added player turn taken flag
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2025-08-15
Lukas Krickl
unit: Added stubs for attack state
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2025-08-15
Lukas Krickl
defs: Added additional note for battle order
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2025-08-15
Lukas Krickl
defs: Added battle order to actors
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2025-08-15
Lukas Krickl
battle: Added notes about unit state switching
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2025-08-15
Lukas Krickl
unit: Added unit fine at
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2025-08-14
Lukas Krickl
unit: Added stub for unit find at
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2025-08-13
Lukas Krickl
defs: Added battle record struct
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2025-08-13
Lukas Krickl
battle: Added stub for battle mode
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2025-08-13
Lukas Krickl
objanim: Added left and right door opening animations
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2025-08-12
Lukas Krickl
roompattern: fixed constant names for left and right...
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2025-08-12
Lukas Krickl
objanim: removed infinite animation loop for left door
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2025-08-12
Lukas Krickl
objanim: wip left and right door animation
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