gbrg/.git
2024-10-19 Lukas Kricklplayer -> tile collision from top
2024-10-19 Lukas Kricklcollision pointer loading
2024-10-19 Lukas KricklAdding collision tile mask
2024-10-18 Lukas Kricklwip: collision with tiles
2024-10-14 Lukas KricklRemoved redundant hl push from collison routine
2024-10-14 Lukas Kricklwip: collision bounds checking for tiles
2024-10-11 Lukas Kricklwip: map tile flag lookup
2024-10-10 Lukas Kricklwip: added static location for collision check inputs
2024-10-10 Lukas KricklRenamed wall flag
2024-10-10 Lukas KricklAdded collision tile lut
2024-10-10 Lukas KricklAdded basic layout for map collision and room flags
2024-10-10 Lukas KricklAdded tempalte for collision shapes
2024-10-10 Lukas KricklMoved ptr tbl call to its own sub routine
2024-10-09 Lukas KricklUpdated wall corner tiles
2024-10-09 Lukas KricklAdded simple game mode switch
2024-10-09 Lukas Krickltake damage code is now only run when the player is...
2024-10-08 Lukas KricklReworked floor tile
2024-10-08 Lukas KricklAdded simple flashing animation for iframes
2024-10-08 Lukas KricklFixed bug that overwrote de when taking damage
2024-10-08 Lukas Kricklwip: iframe timer
2024-10-07 Lukas Kricklentry now inits sp to prevent a restart
2024-10-07 Lukas KricklAdded simple game over animation
2024-10-07 Lukas KricklAdded slight pause every time damage is taken
2024-10-07 Lukas KricklMade player sprite slightly taller
2024-10-06 Lukas KricklAdded new broom tiles
2024-10-06 Lukas KricklAdded function to gain resources
2024-10-06 Lukas KricklAdded ability to reduce hp using a debug input
2024-10-06 Lukas KricklCombined single and multi bar drawing logic
2024-10-06 Lukas KricklAdded basic drawing rotuine for stat bars
2024-10-05 Lukas KricklAdded tmp and itmp storage
2024-10-05 Lukas Kricklwip: stats bars
2024-10-05 Lukas KricklAdded basic drawing routine for single filled and empty...
2024-10-05 Lukas KricklAdded demo player sprite
2024-10-05 Lukas KricklAdded door tiles for each direction
2024-10-05 Lukas KricklAdded atk and def bars
2024-10-05 Lukas KricklAdded single empty and full bar tiles
2024-10-05 Lukas KricklAdded atk and def icons
2024-10-05 Lukas KricklAdded remaining wall tiles
2024-10-05 Lukas Kricklwip: room wall tiles
2024-10-05 Lukas KricklFixed tilemap layout
2024-10-05 Lukas KricklReworked door frame tiles
2024-10-04 Lukas KricklAdded some basic new tiles for walls
2024-10-04 Lukas Kricklmade calls to ui bar draw simpler
2024-10-04 Lukas KricklMade ui code a bit faster
2024-10-04 Lukas Kricklupdated font
2024-10-04 Lukas KricklAdded test build to makefile
2024-10-04 Lukas Kricklui: the mp/hp icons do not get redrawn when the bar...
2024-10-04 Lukas KricklWIP: ui drawing code for hp/mp
2024-10-04 Lukas Krickladded init player function
2024-10-04 Lukas KricklAdded basic ui drawing code
2024-10-03 Lukas KricklAdded basic meta-tile room drawing
2024-10-03 Lukas Kricklwip: room loading routine
2024-10-03 Lukas Kricklwip: Adding map code and test floor tiles
2024-10-02 Lukas KricklReworked player rendering
2024-10-02 Lukas KricklAdded broom tiles
2024-10-02 Lukas KricklAdded test player movement
2024-10-02 Lukas Krickladded basic player movement
2024-10-02 Lukas KricklAdded basic setup for game loop updating
2024-10-01 Lukas Kricklinput: added basci controller input subsystem
2024-10-01 Lukas Kricklstrings: fixed puts printing the 0 character
2024-10-01 Lukas Kricklvideo: waiting for vblank now before starting first...
2024-10-01 Lukas Kricklvideo: Added basic puts function
2024-10-01 Lukas KricklInitial setup for engine
2024-10-01 Lukas Kricklvideo: Now loading tilesets correctly.
2024-09-30 Lukas Kricklvideo: working on loading tiles
2024-09-30 Lukas Kricklvideo: Added basic lcd control code
2024-09-30 Lukas KricklAdded tileset scripts and demo tileset
2024-09-30 Lukas KricklAdded simple push and pop macro
2024-09-30 Lukas KricklInitial commit