gbrg/.git
7 days ago Lukas Kricklshoot: Added stub for shoot action
7 days ago Lukas KricklTODO: Added todo for combat animations
8 days ago Lukas Kricklactors: renamed demo actors
8 days ago Lukas Kricklaction: moved more functions to attack.s
8 days ago Lukas Kricklaction: moved melee attack to attack.s
8 days ago Lukas KricklUpdated spritework
8 days ago Lukas KricklAdded another note
8 days ago Lukas KricklTODO: Added todo notes
9 days ago Lukas Kricklui: Added basic mp display
10 days ago Lukas Kricklrest: Added healded for display
10 days ago Lukas Kricklactions: Added basic rest action
11 days ago Lukas Kricklwram: Removed unused status text buffer
12 days ago Lukas Kricklreworked arrow tiles
13 days ago Lukas Kricklupdated font
2025-09-01 Lukas Kricklunit: Fixed a crash when exiting the select menu
2025-08-31 Lukas Kricklaction_menu: The initial draw now correctly takes the...
2025-08-31 Lukas Kricklselect menu: the menu now renders an arrow to indicate...
2025-08-31 Lukas Kricklaction menu: it is now possible to select an action
2025-08-31 Lukas Kricklselect menu: The menu can now scroll quickly
2025-08-31 Lukas Kricklaction_menu: Added basic text menu
2025-08-30 Lukas Kricklaction menu: Added initial text drawing
2025-08-30 Lukas Kricklaction menu: Added stubs for text drawing
2025-08-30 Lukas Kricklselect menu: added stub for select menu
2025-08-30 Lukas Kricklunit_cpu: Added left and right attacks
2025-08-30 Lukas Kricklattack: replaced binary flag for ongoing attacks with...
2025-08-28 Lukas Kricklunit: dealy to active now automatically sets player...
2025-08-28 Lukas Kricklmapgen: Fixed crash caused by relative address absolute...
2025-08-27 Lukas KricklBUGS: Added note about file select crash
2025-08-27 Lukas Kricklattack: Added player UI redraw to attack
2025-08-27 Lukas Kricklaction: delay to active after attack now uses template
2025-08-27 Lukas Kricklunit: if delay to active waits for the attack to finish...
2025-08-27 Lukas Kricklunit: Added a simple delay flag for when an attack...
2025-08-27 Lukas Kricklattack: reduced attack animation to 1 frame for now
2025-08-27 Lukas Kricklunit: units now attack
2025-08-26 Lukas Kricklunit_cpu: wip action attack
2025-08-26 Lukas Kricklunit_cpu: Added stub for attack state
2025-08-26 Lukas Kricklmapgen: Fixed units spawnning in bad spots
2025-08-25 Lukas Kricklmapgen: actor spawning now checks if an actor already...
2025-08-25 Lukas Kricklmapgen: The player now spawns in a random spot
2025-08-24 Lukas Kricklmapgen: wip placing player randomly
2025-08-24 Lukas Kricklmapgen: player spawn map is now selected randomly
2025-08-24 Lukas Kricklaction: Added miss text
2025-08-23 Lukas Kricklui: Added max hp display
2025-08-23 Lukas Kricklstats: Added basic hp display
2025-08-23 Lukas Kricklstrings: Added decimal printing
2025-08-23 Lukas Kricklaction: fixed stack error when no unit is hit
2025-08-23 Lukas Kricklaction: added basic display for damage value
2025-08-22 Lukas Kricklactsave: fixed bug when calculating act sg pointer
2025-08-22 Lukas Kricklact_sg: now saving type as well to prevent actors from...
2025-08-22 Lukas Kricklact_save: actsave now stores mp and hp
2025-08-22 Lukas Kricklstats: Added basic damage calculation
2025-08-21 Lukas Kricklstats: added stubs for calculating some stats
2025-08-21 Lukas Kricklunit_cpu: Made the default AI follow the player a littl...
2025-08-21 Lukas Kricklaction: Added basic attack effect
2025-08-21 Lukas Kricklmapgen: fixed most issues with the current door placeme...
2025-08-21 Lukas Kricklmapgen: Fixed various small issues in door placement
2025-08-21 Lukas Kricklmapgen: wip mapgen
2025-08-21 Lukas Kricklmapgen: wip door generator
2025-08-21 Lukas Kricklremoving doors now does not set the exit flag anymore...
2025-08-21 Lukas Kricklrooms: Added more template maps
2025-08-21 Lukas Kricklmapgen: if a player spawns on a door the door tile...
2025-08-21 Lukas Kricklplayer: updated exit handling to allow for map cursor...
2025-08-21 Lukas Krickldoors: doors are not covered anymore
2025-08-21 Lukas Kricklexits: removed rerferences to existing exit tables
2025-08-21 Lukas Kricklmapgen: refactored map loader
2025-08-20 Lukas Kricklmapgen: wip rework of mapgen
2025-08-20 Lukas KricklAdded notes for map rework
2025-08-20 Lukas Kricklmap: removed seed index
2025-08-19 Lukas Kricklmapgen: Added door drawing routine
2025-08-19 Lukas Kricklmaps: wip reworking map system
2025-08-19 Lukas KricklTODO: Added note about mapgen rework
2025-08-18 Lukas Kricklaction: Added tile offset to attack action
2025-08-17 Lukas Kricklattack: wip added attack animation
2025-08-17 Lukas Kricklaction: Added delay to active after picking an attack...
2025-08-17 Lukas Kricklactions: Added setup for picking directions
2025-08-16 Lukas Kricklaction: Added ability to abort attack command
2025-08-16 Lukas Kricklattack: Added direction UI setup.
2025-08-16 Lukas Kricklunit: Added basic stub for handling assinged actions...
2025-08-15 Lukas KricklTODO: Added note for menu and actions
2025-08-15 Lukas Kricklunit: removed dedicated attack state.
2025-08-15 Lukas Kricklplayer: Added player turn taken flag
2025-08-15 Lukas Kricklunit: Added stubs for attack state
2025-08-15 Lukas Krickldefs: Added additional note for battle order
2025-08-15 Lukas Krickldefs: Added battle order to actors
2025-08-15 Lukas Kricklbattle: Added notes about unit state switching
2025-08-15 Lukas Kricklunit: Added unit fine at
2025-08-14 Lukas Kricklunit: Added stub for unit find at
2025-08-13 Lukas Krickldefs: Added battle record struct
2025-08-13 Lukas Kricklbattle: Added stub for battle mode
2025-08-13 Lukas Kricklobjanim: Added left and right door opening animations
2025-08-12 Lukas Kricklroompattern: fixed constant names for left and right...
2025-08-12 Lukas Kricklobjanim: removed infinite animation loop for left door
2025-08-12 Lukas Kricklobjanim: wip left and right door animation
2025-08-12 Lukas Kricklobjanim: Added top door animation
2025-08-12 Lukas Kricklobjanim: Added framework for makign door animations...
2025-08-12 Lukas Kricklobjanim: Added simple animation for down door opening.
2025-08-12 Lukas Kricklobjanim: renamed door open animation to allow room...
2025-08-11 Lukas Krickldoor opening: Fixed animation getting stuck.
2025-08-11 Lukas Kricklcollision: moved last cf flags y and x position for...
2025-08-11 Lukas Krickldefs: fixed player rt macros
next