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gbrg/.git
21 hours ago
Lukas Krickl
map: Maps are now 16x16 and have a tile size of 16x16
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31 hours ago
Lukas Krickl
added new enemy sprite
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33 hours ago
Lukas Krickl
TODO: Added some todo notes
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2 days ago
Lukas Krickl
demo: fixed demo inputs
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2 days ago
Lukas Krickl
actortable: The demo actor table was reading out of...
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2 days ago
Lukas Krickl
wip: demo inputs
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3 days ago
Lukas Krickl
actor: fixed movement being slow when picking two direc...
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3 days ago
Lukas Krickl
actor: fixed doc comment
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3 days ago
Lukas Krickl
actor: renamed def_draw to def_meta and added dialog...
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3 days ago
Lukas Krickl
actor: Added semi-smooth sub tile animation
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4 days ago
Lukas Krickl
actor: Added movement speed-based delay
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5 days ago
Lukas Krickl
unit: wip sub-tile animation
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5 days ago
Lukas Krickl
actor: removed sub-tile movement
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5 days ago
Lukas Krickl
actor: rt variables are now in regular actor_def
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6 days ago
Lukas Krickl
actors: Added sub-tile movement for up direction
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6 days ago
Lukas Krickl
actor: renamed attr to skill
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6 days ago
Lukas Krickl
unit: wip sub-tile movement
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9 days ago
Lukas Krickl
unit: Added stub for sub-tile positions
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9 days ago
Lukas Krickl
unit: the player unit can now move in multiple directio...
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9 days ago
Lukas Krickl
unit: obj reset is now in a sub routine
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9 days ago
Lukas Krickl
unit: units are now not displayed on top of the window...
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9 days ago
Lukas Krickl
unit: removed dice display
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9 days ago
Lukas Krickl
unit: fixed current actor comparison in unit->unit...
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9 days ago
Lukas Krickl
wram: removed unused variables
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9 days ago
Lukas Krickl
unit: removed turn-based code
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9 days ago
Lukas Krickl
unit: Fixed out of bounds reads and write in unit-...
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10 days ago
Lukas Krickl
unit: removed debu BREAKs
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10 days ago
Lukas Krickl
unit: Added unit to unit collision
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10 days ago
Lukas Krickl
maps: Added simple RLE to map converter and loader
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10 days ago
Lukas Krickl
map: refactored map converter to split up bg and flags...
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10 days ago
Lukas Krickl
video: removed deprecated scroll update code
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10 days ago
Lukas Krickl
macros: Added mul16 and div16 macros
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10 days ago
Lukas Krickl
defs: removed some magic numbers from scroll center
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10 days ago
Lukas Krickl
video: removed deprecated copy-tiles routine
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10 days ago
Lukas Krickl
map: maps can now load tile banks dynamically
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10 days ago
Lukas Krickl
unit: code cleanup
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10 days ago
Lukas Krickl
map: Added actor table loader
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10 days ago
Lukas Krickl
maps: Added more header values to map converter
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10 days ago
Lukas Krickl
map: refactoring map loader
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11 days ago
Lukas Krickl
tiles: Added docs for tile banking
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11 days ago
Lukas Krickl
strings: removed objputs
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11 days ago
Lukas Krickl
TODO: Added notes about map saves
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12 days ago
Lukas Krickl
map: fixed map_get_tile
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2025-06-17
Lukas Krickl
unit: Added a new _fast version of delay to active
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2025-06-17
Lukas Krickl
refactor: Removed legacy cursor code
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2025-06-17
Lukas Krickl
unit display: removed cursor around active unit
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2025-06-17
Lukas Krickl
ui: fixed moves max still being read from memory in...
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2025-06-16
Lukas Krickl
unit: reworked moves stat to have the max calculated
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2025-06-15
Lukas Krickl
TODO: updated todo
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2025-06-14
Lukas Krickl
TODO: Added todo note
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2025-06-13
Lukas Krickl
unit: Added docs for equipment and inventory
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2025-06-13
Lukas Krickl
stats: reworked stats to save memory
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2025-06-10
Lukas Krickl
unit: Added new stats
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2025-06-08
Lukas Krickl
unit: Added stub for attributes
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2025-06-08
Lukas Krickl
unit: added basic random move cpu state
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2025-06-08
Lukas Krickl
units: removed p1 units. All units are now kept in...
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2025-06-08
Lukas Krickl
unit: Added individual dice display to each unit
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2025-06-06
Lukas Krickl
unit: Added level and placeholders for dice display
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2025-06-06
Lukas Krickl
Updated TODO
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2025-06-05
Lukas Krickl
Updted todo
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2025-06-05
Lukas Krickl
dice display: Added dice display for units
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2025-06-05
Lukas Krickl
dice: wip dice display
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2025-06-04
Lukas Krickl
bank8800: Added dice assets
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2025-06-01
Lukas Krickl
TODO: updated todo list
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2025-06-01
Lukas Krickl
text: added status text stub
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2025-06-01
Lukas Krickl
unit: Added a roll to initiative.
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2025-06-01
Lukas Krickl
rand: Added helper for d16 rolls
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2025-05-31
Lukas Krickl
unit: Added basic collision check to move code
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2025-05-31
Lukas Krickl
effect: added effect definition for all units
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2025-05-30
Lukas Krickl
defs: Added placeholder macros for unit inventory equip...
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2025-05-30
Lukas Krickl
unit: added more stats to each unit
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2025-05-27
Lukas Krickl
map: wip get tile sub routine
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2025-05-25
Lukas Krickl
map: added unit_get_tile subroutine
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2025-05-25
Lukas Krickl
map: added ptr to map tile flags to map converter
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2025-05-25
Lukas Krickl
STORY: Added basic plot
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2025-05-25
Lukas Krickl
unit: Refactored act def macros to allow for more futur...
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2025-05-24
Lukas Krickl
unit: Added oam flag setter to idle/active
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2025-05-24
Lukas Krickl
sys: Added farcall sys call
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2025-05-24
Lukas Krickl
unit: draw now uses actor's tile and oam flags
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2025-05-24
Lukas Krickl
unit: Added tile and oam flags to default actor model
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2025-05-24
Lukas Krickl
updated tileset
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2025-05-24
Lukas Krickl
updated default unit tile
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2025-05-23
Lukas Krickl
unit: fixed end turn being delayed if inputs are held
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2025-05-22
Lukas Krickl
units: Draw calls are not done outside of the state...
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2025-05-21
Lukas Krickl
unit: implemented a temporary fix for unit redrawing...
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2025-05-21
Lukas Krickl
unit: working on fixing sprite flickering when moving
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2025-05-21
Lukas Krickl
unit: Fixed unit switching interrupting the last move
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2025-05-20
Lukas Krickl
unit: made unit switching more user friendly
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2025-05-20
Lukas Krickl
unit: unit swapping now seems to work correctly
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2025-05-20
Lukas Krickl
unit: improved unit switching
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2025-05-20
Lukas Krickl
unit: units now mark the correct unit as active
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2025-05-20
Lukas Krickl
wip: unit switching bugfixing
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2025-05-20
Lukas Krickl
unit: wip unit selector
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2025-05-19
Lukas Krickl
unit: wip unit switching
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2025-05-18
Lukas Krickl
unit: Added move reset function
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2025-05-18
Lukas Krickl
unit: added retry code for next unit selector
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2025-05-18
Lukas Krickl
unit: wip actor switching
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2025-05-18
Lukas Krickl
unit: wip for unit switching
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2025-05-14
Lukas Krickl
unit: Added ui redraw when using moves
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2025-05-14
Lukas Krickl
ui: Added used moves indicator to UI
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