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gbrg/.git
2025-09-22
Lukas Krickl
actor: wip collision code
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2025-09-22
Lukas Krickl
collision: wip player movement
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2025-09-22
Lukas Krickl
rectangle: Added routines to get each point in a rectangle
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2025-09-21
Lukas Krickl
map: Added second debug rectangle
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2025-09-21
Lukas Krickl
debug: Fixed x positons for right points in debug rectangle
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2025-09-21
Lukas Krickl
debug: fixed top debug rectangle draw
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2025-09-21
Lukas Krickl
removed maps
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2025-09-21
Lukas Krickl
debug: wip rectangle debug renderer
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2025-09-21
Lukas Krickl
maps: removed legacy maps and script
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2025-09-21
Lukas Krickl
map: Added rectangle loader and adjustment for rectangl...
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2025-09-21
Lukas Krickl
debug: Added debug functin switcher
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2025-09-21
Lukas Krickl
debug: Added jp to hl for debug routine
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2025-09-21
Lukas Krickl
debug: Added stub for debug functions
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2025-09-21
Lukas Krickl
defs: removed y_hi from actors and rectangles
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2025-09-21
Lukas Krickl
collision: added basic stubs for collision rectangles
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2025-09-21
Lukas Krickl
map: Added wall row pattern
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2025-09-20
Lukas Krickl
map: Added disable scroll object
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2025-09-20
Lukas Krickl
video: Added despawn logic for actors going off-screen
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2025-09-20
Lukas Krickl
scroll: fixed scrolling triggering too frequently
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2025-09-20
Lukas Krickl
video: made scroll smooth
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2025-09-20
Lukas Krickl
actor: adjusting actors with scroll
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2025-09-20
Lukas Krickl
map: wip map scrolling
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2025-09-20
Lukas Krickl
mapobj: Added basic mapobject handling.
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2025-09-20
Lukas Krickl
chore: Added rectangel defs
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2025-09-20
Lukas Krickl
player: Added basic movement
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2025-09-20
Lukas Krickl
enemy: added demo actor draw
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2025-09-20
unlink2
Merge pull request 'position rework and movement rework...
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2025-09-20
Lukas Krickl
actor: wip 16 bit positions
origin/movement-rework
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2025-09-19
Lukas Krickl
actor: Added generic actor draw function
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2025-09-19
Lukas Krickl
actor: wip actor drawing
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2025-09-19
Lukas Krickl
map: Added initial pattern page draw
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2025-09-19
Lukas Krickl
map: Added def macros for various structs
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2025-09-19
Lukas Krickl
map: Re-added tile bank loader
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2025-09-19
Lukas Krickl
defs: wip rowpatterns
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2025-09-19
Lukas Krickl
removed most test maps
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2025-09-19
Lukas Krickl
rework: Removed existing map setup and actor code
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2025-09-19
Lukas Krickl
updated todo
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2025-09-19
Lukas Krickl
TODO: Added todo for mapobjects
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2025-09-19
Lukas Krickl
added more todos
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2025-09-19
Lukas Krickl
TODO: Added note
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2025-09-19
Lukas Krickl
movement: Fixed tile collision checks and exits
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2025-09-19
Lukas Krickl
position rework: positions are now absolute pixels
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2025-09-18
Lukas Krickl
added more todos
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2025-09-18
Lukas Krickl
TODO: Added todo note
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2025-09-16
Lukas Krickl
removed BREAK
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2025-09-16
Lukas Krickl
mapgen: fixed hl being corruped when setting actor...
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2025-09-16
Lukas Krickl
mapgen: disabled act sg during initial map load
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2025-09-16
Lukas Krickl
mapgen: fixed typo
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2025-09-15
Lukas Krickl
audio: Added simple attack noise
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2025-09-15
Lukas Krickl
audio: Added walk and door open sound
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2025-09-15
Lukas Krickl
util: Added strz macro
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2025-09-14
Lukas Krickl
debug: Added jump to debug routines
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2025-09-14
Lukas Krickl
debug: made debug menu interactive
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2025-09-14
Lukas Krickl
debug: Added stub for debug menu
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2025-09-14
Lukas Krickl
animation: fixed timer sometimes skipping the end frame
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2025-09-14
Lukas Krickl
animations: Added new attack animations to all unit...
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2025-09-13
Lukas Krickl
animations: Added animation loading based on tables
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2025-09-13
Lukas Krickl
animations: Added stub for animation switching
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2025-09-09
Lukas Krickl
animation: Added frame wait state
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2025-09-08
Lukas Krickl
animation: added basic delay for animation
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2025-09-08
Lukas Krickl
animation: Refactored animation code
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2025-09-08
Lukas Krickl
animation: Added defs for new animation system
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2025-09-08
Lukas Krickl
removed debug BREAK
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2025-09-08
Lukas Krickl
animation: Added actor runtime tile offsets
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2025-09-08
Lukas Krickl
actor: removed prev input rt variable
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2025-09-08
Lukas Krickl
act: Added new rt value for previous inputs
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2025-09-08
Lukas Krickl
shoot: Added stub for shoot action
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2025-09-07
Lukas Krickl
TODO: Added todo for combat animations
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2025-09-07
Lukas Krickl
actors: renamed demo actors
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2025-09-07
Lukas Krickl
action: moved more functions to attack.s
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2025-09-07
Lukas Krickl
action: moved melee attack to attack.s
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2025-09-06
Lukas Krickl
Updated spritework
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2025-09-06
Lukas Krickl
Added another note
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2025-09-06
Lukas Krickl
TODO: Added todo notes
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2025-09-06
Lukas Krickl
ui: Added basic mp display
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2025-09-05
Lukas Krickl
rest: Added healded for display
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2025-09-04
Lukas Krickl
actions: Added basic rest action
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2025-09-04
Lukas Krickl
wram: Removed unused status text buffer
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2025-09-02
Lukas Krickl
reworked arrow tiles
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2025-09-02
Lukas Krickl
updated font
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2025-09-01
Lukas Krickl
unit: Fixed a crash when exiting the select menu
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2025-08-31
Lukas Krickl
action_menu: The initial draw now correctly takes the...
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2025-08-31
Lukas Krickl
select menu: the menu now renders an arrow to indicate...
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2025-08-31
Lukas Krickl
action menu: it is now possible to select an action
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2025-08-31
Lukas Krickl
select menu: The menu can now scroll quickly
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2025-08-31
Lukas Krickl
action_menu: Added basic text menu
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2025-08-30
Lukas Krickl
action menu: Added initial text drawing
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2025-08-30
Lukas Krickl
action menu: Added stubs for text drawing
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2025-08-30
Lukas Krickl
select menu: added stub for select menu
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2025-08-30
Lukas Krickl
unit_cpu: Added left and right attacks
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2025-08-30
Lukas Krickl
attack: replaced binary flag for ongoing attacks with...
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2025-08-28
Lukas Krickl
unit: dealy to active now automatically sets player...
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2025-08-28
Lukas Krickl
mapgen: Fixed crash caused by relative address absolute...
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2025-08-27
Lukas Krickl
BUGS: Added note about file select crash
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2025-08-27
Lukas Krickl
attack: Added player UI redraw to attack
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2025-08-27
Lukas Krickl
action: delay to active after attack now uses template
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2025-08-27
Lukas Krickl
unit: if delay to active waits for the attack to finish...
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2025-08-27
Lukas Krickl
unit: Added a simple delay flag for when an attack...
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2025-08-27
Lukas Krickl
attack: reduced attack animation to 1 frame for now
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2025-08-27
Lukas Krickl
unit: units now attack
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