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lrts/.git
2026-03-17
Lukas Krickl
script: tokenizer now checks for term chars when a...
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2026-03-16
Lukas Krickl
script: next_tok now returns liner tokens instead of...
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2026-03-16
Lukas Krickl
script: Added identifier name parser
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2026-03-16
Lukas Krickl
script: Added octal and binary liteals
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2026-03-16
Lukas Krickl
script: Added hex literals
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2026-03-16
Lukas Krickl
scripting: Added tests for int parser
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2026-03-15
Lukas Krickl
stdlib: Added wrapper for strtol
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2026-03-14
Lukas Krickl
script: made value struct smaller
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2026-03-14
Lukas Krickl
scripting: Added stub for gc struct
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2026-03-13
Lukas Krickl
script: lex now returns proper tokens
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2026-03-13
Lukas Krickl
scripting: Added lsl value init
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2026-03-13
Lukas Krickl
scripting: Added dedicated vm error functions
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2026-03-13
Lukas Krickl
scripting: wip number lexing
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2026-03-11
Lukas Krickl
scripting: Added tokenizer for integers
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2026-03-11
Lukas Krickl
l_lsl: started tokenizer
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2026-03-11
Lukas Krickl
script: Added strnlen function added stub for tokenizer
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2026-03-11
Lukas Krickl
scripting: Added simple file reader
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2026-03-11
Lukas Krickl
file: Added file read utility
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2026-03-11
Lukas Krickl
scripting: reworked and simplified the scripting types
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2026-03-10
Lukas Krickl
scripting: reworked tokens
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2026-03-08
Lukas Krickl
scripting: Added function pointer interface for malloc...
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2026-03-08
Lukas Krickl
script: Added stub for reference counting
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2026-03-08
Lukas Krickl
scripting: Added stubs for compiling scripts
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2026-03-08
Lukas Krickl
scripting: Added stubs fro scripting vm
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2026-03-07
Lukas Krickl
scripting: Added token types
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2026-03-07
Lukas Krickl
scripting: Added stub for scripting language
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2026-03-07
Lukas Krickl
rendering: fixed view culling
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2026-03-07
Lukas Krickl
rendering: wip viewport culling for map rendering.
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2026-03-06
Lukas Krickl
input: input handling is now only done on ticks and...
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2026-03-06
Lukas Krickl
camera: Added zoom vector. Fixed camera visible call.
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2026-03-06
Lukas Krickl
camera: Added zoom functions
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2026-03-05
Lukas Krickl
config: Added camera scroll speed
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2026-03-05
Lukas Krickl
cursor: Fixed cursot position set to require render...
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2026-03-05
Lukas Krickl
map drawing: drawing tiles correctly if they are visibl...
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2026-03-05
Lukas Krickl
camera: fixed on camera detection for tile rendering
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2026-03-05
Lukas Krickl
math: added function to reverse isometric transformation.
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2026-03-03
Lukas Krickl
map rendering: wip coordinate system screen -> world...
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2026-03-03
Lukas Krickl
map: WIP camera viewport rendering
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2026-03-03
Lukas Krickl
camera: started work on camera scrolling.
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2026-03-02
Lukas Krickl
tests: Added test filter
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2026-03-02
Lukas Krickl
STYLE: Added note about module globals.
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2026-03-02
Lukas Krickl
commands: Commands are not a ring buffer anymore.
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2026-03-02
Lukas Krickl
commands: Added tests for command push
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2026-03-02
Lukas Krickl
command: Added command put
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2026-03-02
Lukas Krickl
input: removed i_input_set definition
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2026-03-02
Lukas Krickl
input: reworked input to make the platform do less...
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2026-03-01
Lukas Krickl
inputs: Added interfce for detecting action presses
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2026-03-01
Lukas Krickl
input: Added basic input mapping system from platform...
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2026-02-28
Lukas Krickl
command: wip added command type for camera movement
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2026-02-27
Lukas Krickl
math: Added fixed point sqrt and fp setters and getters
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2026-02-27
Lukas Krickl
map: maps now only render partially
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2026-02-27
Lukas Krickl
make: Added addrsan to test build
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2026-02-27
Lukas Krickl
stdio: Added printf and eprintf wrappers
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2026-02-27
Lukas Krickl
math: Added point in rect tester. Added tests for tile...
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2026-02-26
Lukas Krickl
debug font: rendering white on black now. Changed font...
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2026-02-26
Lukas Krickl
debug font: Added basic pixelart font.
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2026-02-26
Lukas Krickl
debug font: wip adding debug 1bpp embedded font
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2026-02-26
Lukas Krickl
debug: Added debug flag and fps state
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2026-02-26
Lukas Krickl
update: Added tick timing handler
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2026-02-26
Lukas Krickl
timer: Added fps capping and fps calculation.
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2026-02-26
Lukas Krickl
map: wip added map struct
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2026-02-26
Lukas Krickl
input: Added basic struct for input handling
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2026-02-26
Lukas Krickl
render: tile size is now configurable
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2026-02-26
Lukas Krickl
r_asset: removed hard dependency on current tile size
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2026-02-26
Lukas Krickl
r_asset: Added fallback tile border
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2026-02-26
Lukas Krickl
render: Added basic template fallback tile for isometri...
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2026-02-26
Lukas Krickl
chore: moved mono build to lrts_impl.h
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2026-02-25
Lukas Krickl
rendering: wip asset fallback tile rendering
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2026-02-24
Lukas Krickl
tile drawing: wip isometric rendering
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2026-02-24
Lukas Krickl
assets: wip rendering tiles
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2026-02-24
Lukas Krickl
rendering: Added scaled rendering from frame buffer...
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2026-02-24
Lukas Krickl
rendering: Added generic framebuffer
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2026-02-23
Lukas Krickl
p_draw: Added basic single pixel draw command
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2026-02-23
Lukas Krickl
engine: wip added setup for drawing pixels
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2026-02-23
Lukas Krickl
t_unit: removed min and max damage. units now do exact...
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2026-02-23
Lukas Krickl
u_arena: Added basic setup
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2026-02-23
Lukas Krickl
arena: wip tests and allocation
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2026-02-23
Lukas Krickl
arena: Added arena alloc and tests
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2026-02-23
Lukas Krickl
engine: Added error handling setup and arena allocator...
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2026-02-23
Lukas Krickl
style: Allowing stdarg.h in core code.
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2026-02-23
Lukas Krickl
engine: Added basic logging
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2026-02-22
Lukas Krickl
platform: Added simple event polling and window init...
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2026-02-22
Lukas Krickl
rendering: Added sdl
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2026-02-22
Lukas Krickl
chor: removed getopt from non-platform code
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2026-02-22
Lukas Krickl
engine: Added setup for tests
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2026-02-22
Lukas Krickl
engine: wip utility functions
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2026-02-22
Lukas Krickl
initial commit
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