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gbrg/.git
2025-08-02
Lukas Krickl
actor saving: Added stubs for actor savegame calls
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2025-08-02
Lukas Krickl
defs: Added actor savegame typedef
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2025-08-01
Lukas Krickl
mapgen: Fixed type in rotuine name
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2025-08-01
Lukas Krickl
mapgen: actors are now spawned based on the current...
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2025-08-01
Lukas Krickl
mapgen: Added check for units spawning in walls and...
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2025-08-01
Lukas Krickl
mapgen: actor type and positions are now randomly selected
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2025-07-31
Lukas Krickl
mapgen: Added stub for placing random actors on a new map
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2025-07-31
Lukas Krickl
tiles: made floor tiles dark when indoors
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2025-07-31
Lukas Krickl
units: Added prio bit to priest unit...
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2025-07-31
Lukas Krickl
unit rendering: units are now hidden if they are inside...
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2025-07-31
Lukas Krickl
player: Added special flag that indicates if a player...
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2025-07-30
Lukas Krickl
map: Added new flag for covered tile
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2025-07-30
Lukas Krickl
roompattern: replaced floors with roof pattern tiles
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2025-07-30
Lukas Krickl
mapgen: Fixed collision flags not being set when overwr...
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2025-07-29
Lukas Krickl
mapgen: added door fixup for all directions
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2025-07-29
Lukas Krickl
mapgen: moved tile checker logic to a macro
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2025-07-29
Lukas Krickl
mapgen: added fix for left doors
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2025-07-29
Lukas Krickl
Added TODO note
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2025-07-29
Lukas Krickl
chore: Added note about mapgen trying to avoid doors...
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2025-07-27
Lukas Krickl
maps: fxied bottom east exit table. updated tiles
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2025-07-27
Lukas Krickl
room patterns: Added room pattern generation for specia...
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2025-07-26
Lukas Krickl
roompatterns: Added new patterns and fixed tile mapping
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2025-07-26
Lukas Krickl
mapgen: Added room pattern placement for all 4 basic...
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2025-07-26
Lukas Krickl
roomgen: wip room generation
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2025-07-26
Lukas Krickl
mapgen: wip room patter drawing
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2025-07-25
Lukas Krickl
seeds: pressing new play now generates a new seed set
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2025-07-25
Lukas Krickl
banking: Fixed accidental write to ram area causing...
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2025-07-25
Lukas Krickl
chore: fixed map header size def
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2025-07-25
Lukas Krickl
banking: Fixed banking
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2025-07-25
Lukas Krickl
mapgen: Added seed index to maps
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2025-07-25
Lukas Krickl
mapgen: updated mapgen docs
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2025-07-25
Lukas Krickl
room patterns: Added stub for room pattern draw
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2025-07-24
Lukas Krickl
room patterns: Added header to pattern struct
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2025-07-24
Lukas Krickl
rooms: Added room pattern definitions
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2025-07-24
Lukas Krickl
mapgen: Added setup for room patterns
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2025-07-23
Lukas Krickl
stats: Added note about magic res
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2025-07-22
Lukas Krickl
maps: Added names to all maps
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2025-07-22
Lukas Krickl
maps: set up exit tables
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2025-07-22
Lukas Krickl
maps: wip new maps
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2025-07-22
Lukas Krickl
maps: Added left, right, up, down flags to mapgen
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2025-07-22
Lukas Krickl
maps: wip setup for mapgen maps
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2025-07-21
Lukas Krickl
mapgen: Added notes about seed input
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2025-07-21
Lukas Krickl
TODO: added nots for spells and equipment
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2025-07-20
Lukas Krickl
actors: reworked actor table
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2025-07-20
Lukas Krickl
game speed: speed is now based on a global setting
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2025-07-20
Lukas Krickl
maps: Added additional template maps
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2025-07-19
Lukas Krickl
maps: renamed maps to indicate their direction.
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2025-07-19
Lukas Krickl
mapgen: added stub for room generator
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2025-07-19
Lukas Krickl
Added more mapgen notes
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2025-07-19
Lukas Krickl
Added note about room placement
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2025-07-19
Lukas Krickl
Added notes about mapgen
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2025-07-19
Lukas Krickl
Added todo note
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2025-07-19
Lukas Krickl
TODO: added todo note
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2025-07-18
Lukas Krickl
TODO: added unit notes
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2025-07-17
Lukas Krickl
map: Added way to redraw 2 rows of tiles similar to...
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2025-07-17
Lukas Krickl
stats: reworked stats
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2025-07-17
Lukas Krickl
updated macros
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2025-07-17
Lukas Krickl
defs: updated stats
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2025-07-16
Lukas Krickl
actor: Added equipment ptrs
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2025-07-16
Lukas Krickl
stats: cleaned up stats
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2025-07-16
Lukas Krickl
redraw: made redraw more generic.
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2025-07-16
Lukas Krickl
UI: added def for tiles per frame processing
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2025-07-15
Lukas Krickl
video: added new system to redraw UI
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2025-07-15
Lukas Krickl
TODO: Added additionaly todo for map redraws
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2025-07-15
Lukas Krickl
TODO: Added some notes about redraws
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2025-07-15
Lukas Krickl
video: made menu to level transiton look nicer
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2025-07-15
Lukas Krickl
font update
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2025-07-15
Lukas Krickl
shadow bgp: removed
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2025-07-15
Lukas Krickl
main menu: added basic framework for menus
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2025-07-15
Lukas Krickl
defs: reduced size of BGE_MAX to 4
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2025-07-15
Lukas Krickl
mainmenu: lcd is now disabled when writing menu
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2025-07-14
Lukas Krickl
main menu: wip main memu loader
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2025-07-14
Lukas Krickl
video: vblank and not vblank wait not correctly disable...
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2025-07-13
Lukas Krickl
mainmenu: added stubs for main menu
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2025-07-13
Lukas Krickl
video: updated background update queue to a more simple...
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2025-07-13
Lukas Krickl
video: removed call to bg queue process for now
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2025-07-13
Lukas Krickl
video: wip bg update system
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2025-07-13
Lukas Krickl
unit: fixed movement delya being too long
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2025-07-10
Lukas Krickl
video: disabling oam on window
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2025-07-10
Lukas Krickl
video: wip stat interrupts
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2025-07-09
Lukas Krickl
video: wip disabling objects when window is drawing
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2025-07-09
Lukas Krickl
BUGS: Added bug
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2025-07-09
Lukas Krickl
bg update: wip new queue system
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2025-07-09
Lukas Krickl
ui: moved bg update to video.s
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2025-07-09
Lukas Krickl
bank8c00: Added alternative empty tile
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2025-07-08
Lukas Krickl
player: moved when scroll to center is called
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2025-07-07
Lukas Krickl
video: Added fade out and fade in for map transitions
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2025-07-07
Lukas Krickl
map load: Added a bit of a delay between loads
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2025-07-05
Lukas Krickl
maps: Added 3rd demo map
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2025-07-05
Lukas Krickl
map: Fixed map load corrupting video memory
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2025-07-05
Lukas Krickl
maps: wip map load issue
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2025-07-05
Lukas Krickl
maps: wip added second map
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2025-07-05
Lukas Krickl
tms2map: now supports external tilesets
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2025-07-05
Lukas Krickl
exits: fixed exit table pointer lookup
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2025-07-05
Lukas Krickl
exits: Added position adjust for player
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2025-07-05
Lukas Krickl
defs: Re-defined map exit goto x and y
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2025-07-05
Lukas Krickl
exits: Added map exit loader logic
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2025-07-05
Lukas Krickl
exits: Added map table pointer loader
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2025-07-05
Lukas Krickl
exits: Added exit table ptr to map definition
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2025-07-04
Lukas Krickl
map exits: Added required input field to exit struct
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