gbrg/.git
2025-07-30 Lukas Kricklroompattern: replaced floors with roof pattern tiles
2025-07-30 Lukas Kricklmapgen: Fixed collision flags not being set when overwr...
2025-07-29 Lukas Kricklmapgen: added door fixup for all directions
2025-07-29 Lukas Kricklmapgen: moved tile checker logic to a macro
2025-07-29 Lukas Kricklmapgen: added fix for left doors
2025-07-29 Lukas KricklAdded TODO note
2025-07-29 Lukas Kricklchore: Added note about mapgen trying to avoid doors...
2025-07-27 Lukas Kricklmaps: fxied bottom east exit table. updated tiles
2025-07-27 Lukas Kricklroom patterns: Added room pattern generation for specia...
2025-07-26 Lukas Kricklroompatterns: Added new patterns and fixed tile mapping
2025-07-26 Lukas Kricklmapgen: Added room pattern placement for all 4 basic...
2025-07-26 Lukas Kricklroomgen: wip room generation
2025-07-26 Lukas Kricklmapgen: wip room patter drawing
2025-07-25 Lukas Kricklseeds: pressing new play now generates a new seed set
2025-07-25 Lukas Kricklbanking: Fixed accidental write to ram area causing...
2025-07-25 Lukas Kricklchore: fixed map header size def
2025-07-25 Lukas Kricklbanking: Fixed banking
2025-07-25 Lukas Kricklmapgen: Added seed index to maps
2025-07-25 Lukas Kricklmapgen: updated mapgen docs
2025-07-25 Lukas Kricklroom patterns: Added stub for room pattern draw
2025-07-24 Lukas Kricklroom patterns: Added header to pattern struct
2025-07-24 Lukas Kricklrooms: Added room pattern definitions
2025-07-24 Lukas Kricklmapgen: Added setup for room patterns
2025-07-23 Lukas Kricklstats: Added note about magic res
2025-07-22 Lukas Kricklmaps: Added names to all maps
2025-07-22 Lukas Kricklmaps: set up exit tables
2025-07-22 Lukas Kricklmaps: wip new maps
2025-07-22 Lukas Kricklmaps: Added left, right, up, down flags to mapgen
2025-07-22 Lukas Kricklmaps: wip setup for mapgen maps
2025-07-21 Lukas Kricklmapgen: Added notes about seed input
2025-07-21 Lukas KricklTODO: added nots for spells and equipment
2025-07-20 Lukas Kricklactors: reworked actor table
2025-07-20 Lukas Kricklgame speed: speed is now based on a global setting
2025-07-20 Lukas Kricklmaps: Added additional template maps
2025-07-19 Lukas Kricklmaps: renamed maps to indicate their direction.
2025-07-19 Lukas Kricklmapgen: added stub for room generator
2025-07-19 Lukas KricklAdded more mapgen notes
2025-07-19 Lukas KricklAdded note about room placement
2025-07-19 Lukas KricklAdded notes about mapgen
2025-07-19 Lukas KricklAdded todo note
2025-07-19 Lukas KricklTODO: added todo note
2025-07-18 Lukas KricklTODO: added unit notes
2025-07-17 Lukas Kricklmap: Added way to redraw 2 rows of tiles similar to...
2025-07-17 Lukas Kricklstats: reworked stats
2025-07-17 Lukas Kricklupdated macros
2025-07-17 Lukas Krickldefs: updated stats
2025-07-16 Lukas Kricklactor: Added equipment ptrs
2025-07-16 Lukas Kricklstats: cleaned up stats
2025-07-16 Lukas Kricklredraw: made redraw more generic.
2025-07-16 Lukas KricklUI: added def for tiles per frame processing
2025-07-15 Lukas Kricklvideo: added new system to redraw UI
2025-07-15 Lukas KricklTODO: Added additionaly todo for map redraws
2025-07-15 Lukas KricklTODO: Added some notes about redraws
2025-07-15 Lukas Kricklvideo: made menu to level transiton look nicer
2025-07-15 Lukas Kricklfont update
2025-07-15 Lukas Kricklshadow bgp: removed
2025-07-15 Lukas Kricklmain menu: added basic framework for menus
2025-07-15 Lukas Krickldefs: reduced size of BGE_MAX to 4
2025-07-15 Lukas Kricklmainmenu: lcd is now disabled when writing menu
2025-07-14 Lukas Kricklmain menu: wip main memu loader
2025-07-14 Lukas Kricklvideo: vblank and not vblank wait not correctly disable...
2025-07-13 Lukas Kricklmainmenu: added stubs for main menu
2025-07-13 Lukas Kricklvideo: updated background update queue to a more simple...
2025-07-13 Lukas Kricklvideo: removed call to bg queue process for now
2025-07-13 Lukas Kricklvideo: wip bg update system
2025-07-13 Lukas Kricklunit: fixed movement delya being too long
2025-07-10 Lukas Kricklvideo: disabling oam on window
2025-07-10 Lukas Kricklvideo: wip stat interrupts
2025-07-09 Lukas Kricklvideo: wip disabling objects when window is drawing
2025-07-09 Lukas KricklBUGS: Added bug
2025-07-09 Lukas Kricklbg update: wip new queue system
2025-07-09 Lukas Kricklui: moved bg update to video.s
2025-07-09 Lukas Kricklbank8c00: Added alternative empty tile
2025-07-08 Lukas Kricklplayer: moved when scroll to center is called
2025-07-07 Lukas Kricklvideo: Added fade out and fade in for map transitions
2025-07-07 Lukas Kricklmap load: Added a bit of a delay between loads
2025-07-05 Lukas Kricklmaps: Added 3rd demo map
2025-07-05 Lukas Kricklmap: Fixed map load corrupting video memory
2025-07-05 Lukas Kricklmaps: wip map load issue
2025-07-05 Lukas Kricklmaps: wip added second map
2025-07-05 Lukas Krickltms2map: now supports external tilesets
2025-07-05 Lukas Kricklexits: fixed exit table pointer lookup
2025-07-05 Lukas Kricklexits: Added position adjust for player
2025-07-05 Lukas Krickldefs: Re-defined map exit goto x and y
2025-07-05 Lukas Kricklexits: Added map exit loader logic
2025-07-05 Lukas Kricklexits: Added map table pointer loader
2025-07-05 Lukas Kricklexits: Added exit table ptr to map definition
2025-07-04 Lukas Kricklmap exits: Added required input field to exit struct
2025-07-04 Lukas Kricklmaps: Added ability to add coordinate based flags to...
2025-07-03 Lukas Kricklmap: Added map name
2025-07-03 Lukas Kricklbug: fixed shadow oam alignment. this caused DMA not...
2025-07-03 Lukas Kricklsprite work
2025-07-03 Lukas Kricklsprite work
2025-07-03 Lukas Kricklmap: Added definition for exit table
2025-07-02 Lukas Kricklwip: sprites
2025-07-02 Lukas Kricklupdated obj tiles
2025-07-02 Lukas Krickloam: Enabled 8x16 objects
2025-07-01 Lukas Kricklbank8800: made player sprite 16x16
2025-07-01 Lukas Kricklactor: unit_generic_draw now draws 2 objects per actor
2025-06-30 Lukas Krickldefs: changed y viewport to 6 tiles
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