gbrg/.git
2025-08-21 Lukas Kricklexits: removed rerferences to existing exit tables
2025-08-21 Lukas Kricklmapgen: refactored map loader
2025-08-20 Lukas Kricklmapgen: wip rework of mapgen
2025-08-20 Lukas KricklAdded notes for map rework
2025-08-20 Lukas Kricklmap: removed seed index
2025-08-19 Lukas Kricklmapgen: Added door drawing routine
2025-08-19 Lukas Kricklmaps: wip reworking map system
2025-08-19 Lukas KricklTODO: Added note about mapgen rework
2025-08-18 Lukas Kricklaction: Added tile offset to attack action
2025-08-17 Lukas Kricklattack: wip added attack animation
2025-08-17 Lukas Kricklaction: Added delay to active after picking an attack...
2025-08-17 Lukas Kricklactions: Added setup for picking directions
2025-08-16 Lukas Kricklaction: Added ability to abort attack command
2025-08-16 Lukas Kricklattack: Added direction UI setup.
2025-08-16 Lukas Kricklunit: Added basic stub for handling assinged actions...
2025-08-15 Lukas KricklTODO: Added note for menu and actions
2025-08-15 Lukas Kricklunit: removed dedicated attack state.
2025-08-15 Lukas Kricklplayer: Added player turn taken flag
2025-08-15 Lukas Kricklunit: Added stubs for attack state
2025-08-15 Lukas Krickldefs: Added additional note for battle order
2025-08-15 Lukas Krickldefs: Added battle order to actors
2025-08-15 Lukas Kricklbattle: Added notes about unit state switching
2025-08-15 Lukas Kricklunit: Added unit fine at
2025-08-14 Lukas Kricklunit: Added stub for unit find at
2025-08-13 Lukas Krickldefs: Added battle record struct
2025-08-13 Lukas Kricklbattle: Added stub for battle mode
2025-08-13 Lukas Kricklobjanim: Added left and right door opening animations
2025-08-12 Lukas Kricklroompattern: fixed constant names for left and right...
2025-08-12 Lukas Kricklobjanim: removed infinite animation loop for left door
2025-08-12 Lukas Kricklobjanim: wip left and right door animation
2025-08-12 Lukas Kricklobjanim: Added top door animation
2025-08-12 Lukas Kricklobjanim: Added framework for makign door animations...
2025-08-12 Lukas Kricklobjanim: Added simple animation for down door opening.
2025-08-12 Lukas Kricklobjanim: renamed door open animation to allow room...
2025-08-11 Lukas Krickldoor opening: Fixed animation getting stuck.
2025-08-11 Lukas Kricklcollision: moved last cf flags y and x position for...
2025-08-11 Lukas Krickldefs: fixed player rt macros
2025-08-11 Lukas Krickldefs: Added actor last collision values
2025-08-11 Lukas KricklAdded known bug
2025-08-11 Lukas Krickldoors: doors now have collision.
2025-08-10 Lukas Kricklunit collision test: writes y and x positon to wram...
2025-08-10 Lukas Kricklunit: try move now writes the tile flags if collision...
2025-08-10 Lukas Kricklplayer: disabled rendering while door animation is...
2025-08-10 Lukas Kricklplayer: skipping input on the frame a door animation...
2025-08-10 Lukas Kricklobjanim: the animation now overwrites player rt special...
2025-08-10 Lukas Kricklgameplay: the game now pauses while the door opening...
2025-08-10 Lukas Kricklvblank: Added way to overwrite vblank handler at runtime
2025-08-09 Lukas Kricklroompatterns: Defined door tiles as constants
2025-08-09 Lukas Kricklobjanim: Fixed door tile
2025-08-09 Lukas Kricklobjanim: Added door tile animation
2025-08-09 Lukas Kricklunit: moved tile to screen to a macro
2025-08-08 Lukas Kricklobjanim: Added placeholder animation for when a door...
2025-08-08 Lukas Kricklobjanim: Added setup code for object animations
2025-08-08 Lukas KricklAdded TODO
2025-08-08 Lukas Kricklobject animation: added stub for object animations
2025-08-07 Lukas Kricklplayers: Moved redraw into a more generic routine
2025-08-07 Lukas KricklAdded TODO
2025-08-07 Lukas Kricklmap: Added partial room redrawn when the player touches...
2025-08-06 Lukas Kricklplayer: Added stub for door removal when the player...
2025-08-05 Lukas Kricklmapgen: reduced amount of spawned actors
2025-08-05 Lukas Kricklunit: Added basic chaser cpu script
2025-08-05 Lukas Kricklchore: added new math helper function to get an absolut...
2025-08-05 Lukas Kricklunit: moved unit cpu code to new file for generic cpu...
2025-08-05 Lukas KricklUpdated TODO
2025-08-03 Lukas Kricklactsave: Added basic actor saving mechanism
2025-08-02 Lukas Kricklactsave: Added setup for loading and storing actor...
2025-08-02 Lukas Kricklmap: added separate call for clearing act_sg
2025-08-02 Lukas Kricklactor saving: Added stubs for actor savegame calls
2025-08-02 Lukas Krickldefs: Added actor savegame typedef
2025-08-01 Lukas Kricklmapgen: Fixed type in rotuine name
2025-08-01 Lukas Kricklmapgen: actors are now spawned based on the current...
2025-08-01 Lukas Kricklmapgen: Added check for units spawning in walls and...
2025-08-01 Lukas Kricklmapgen: actor type and positions are now randomly selected
2025-07-31 Lukas Kricklmapgen: Added stub for placing random actors on a new map
2025-07-31 Lukas Krickltiles: made floor tiles dark when indoors
2025-07-31 Lukas Kricklunits: Added prio bit to priest unit...
2025-07-31 Lukas Kricklunit rendering: units are now hidden if they are inside...
2025-07-31 Lukas Kricklplayer: Added special flag that indicates if a player...
2025-07-30 Lukas Kricklmap: Added new flag for covered tile
2025-07-30 Lukas Kricklroompattern: replaced floors with roof pattern tiles
2025-07-30 Lukas Kricklmapgen: Fixed collision flags not being set when overwr...
2025-07-29 Lukas Kricklmapgen: added door fixup for all directions
2025-07-29 Lukas Kricklmapgen: moved tile checker logic to a macro
2025-07-29 Lukas Kricklmapgen: added fix for left doors
2025-07-29 Lukas KricklAdded TODO note
2025-07-29 Lukas Kricklchore: Added note about mapgen trying to avoid doors...
2025-07-27 Lukas Kricklmaps: fxied bottom east exit table. updated tiles
2025-07-27 Lukas Kricklroom patterns: Added room pattern generation for specia...
2025-07-26 Lukas Kricklroompatterns: Added new patterns and fixed tile mapping
2025-07-26 Lukas Kricklmapgen: Added room pattern placement for all 4 basic...
2025-07-26 Lukas Kricklroomgen: wip room generation
2025-07-26 Lukas Kricklmapgen: wip room patter drawing
2025-07-25 Lukas Kricklseeds: pressing new play now generates a new seed set
2025-07-25 Lukas Kricklbanking: Fixed accidental write to ram area causing...
2025-07-25 Lukas Kricklchore: fixed map header size def
2025-07-25 Lukas Kricklbanking: Fixed banking
2025-07-25 Lukas Kricklmapgen: Added seed index to maps
2025-07-25 Lukas Kricklmapgen: updated mapgen docs
2025-07-25 Lukas Kricklroom patterns: Added stub for room pattern draw
2025-07-24 Lukas Kricklroom patterns: Added header to pattern struct
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