gbrg/.git
2025-09-23 Lukas Kricklrectangle collision: fixed rect to rect collision for...
2025-09-23 Lukas Krickldebug: Fixed debug rect draw
2025-09-23 Lukas Krickldebug: debug rectangle draw now uses the same point...
2025-09-22 Lukas Kricklcollision: wip actor -> rectangle collision
2025-09-22 Lukas Kricklactors: test movement now loads tmp rect
2025-09-22 Lukas Kricklactor: wip collision code
2025-09-22 Lukas Kricklcollision: wip player movement
2025-09-22 Lukas Kricklrectangle: Added routines to get each point in a rectangle
2025-09-21 Lukas Kricklmap: Added second debug rectangle
2025-09-21 Lukas Krickldebug: Fixed x positons for right points in debug rectangle
2025-09-21 Lukas Krickldebug: fixed top debug rectangle draw
2025-09-21 Lukas Kricklremoved maps
2025-09-21 Lukas Krickldebug: wip rectangle debug renderer
2025-09-21 Lukas Kricklmaps: removed legacy maps and script
2025-09-21 Lukas Kricklmap: Added rectangle loader and adjustment for rectangl...
2025-09-21 Lukas Krickldebug: Added debug functin switcher
2025-09-21 Lukas Krickldebug: Added jp to hl for debug routine
2025-09-21 Lukas Krickldebug: Added stub for debug functions
2025-09-21 Lukas Krickldefs: removed y_hi from actors and rectangles
2025-09-21 Lukas Kricklcollision: added basic stubs for collision rectangles
2025-09-21 Lukas Kricklmap: Added wall row pattern
2025-09-20 Lukas Kricklmap: Added disable scroll object
2025-09-20 Lukas Kricklvideo: Added despawn logic for actors going off-screen
2025-09-20 Lukas Kricklscroll: fixed scrolling triggering too frequently
2025-09-20 Lukas Kricklvideo: made scroll smooth
2025-09-20 Lukas Kricklactor: adjusting actors with scroll
2025-09-20 Lukas Kricklmap: wip map scrolling
2025-09-20 Lukas Kricklmapobj: Added basic mapobject handling.
2025-09-20 Lukas Kricklchore: Added rectangel defs
2025-09-20 Lukas Kricklplayer: Added basic movement
2025-09-20 Lukas Kricklenemy: added demo actor draw
2025-09-20 unlink2Merge pull request 'position rework and movement rework...
2025-09-20 Lukas Kricklactor: wip 16 bit positions origin/movement-rework
2025-09-19 Lukas Kricklactor: Added generic actor draw function
2025-09-19 Lukas Kricklactor: wip actor drawing
2025-09-19 Lukas Kricklmap: Added initial pattern page draw
2025-09-19 Lukas Kricklmap: Added def macros for various structs
2025-09-19 Lukas Kricklmap: Re-added tile bank loader
2025-09-19 Lukas Krickldefs: wip rowpatterns
2025-09-19 Lukas Kricklremoved most test maps
2025-09-19 Lukas Kricklrework: Removed existing map setup and actor code
2025-09-19 Lukas Kricklupdated todo
2025-09-19 Lukas KricklTODO: Added todo for mapobjects
2025-09-19 Lukas Krickladded more todos
2025-09-19 Lukas KricklTODO: Added note
2025-09-19 Lukas Kricklmovement: Fixed tile collision checks and exits
2025-09-19 Lukas Kricklposition rework: positions are now absolute pixels
2025-09-18 Lukas Krickladded more todos
2025-09-18 Lukas KricklTODO: Added todo note
2025-09-16 Lukas Kricklremoved BREAK
2025-09-16 Lukas Kricklmapgen: fixed hl being corruped when setting actor...
2025-09-16 Lukas Kricklmapgen: disabled act sg during initial map load
2025-09-16 Lukas Kricklmapgen: fixed typo
2025-09-15 Lukas Kricklaudio: Added simple attack noise
2025-09-15 Lukas Kricklaudio: Added walk and door open sound
2025-09-15 Lukas Kricklutil: Added strz macro
2025-09-14 Lukas Krickldebug: Added jump to debug routines
2025-09-14 Lukas Krickldebug: made debug menu interactive
2025-09-14 Lukas Krickldebug: Added stub for debug menu
2025-09-14 Lukas Kricklanimation: fixed timer sometimes skipping the end frame
2025-09-14 Lukas Kricklanimations: Added new attack animations to all unit...
2025-09-13 Lukas Kricklanimations: Added animation loading based on tables
2025-09-13 Lukas Kricklanimations: Added stub for animation switching
2025-09-09 Lukas Kricklanimation: Added frame wait state
2025-09-08 Lukas Kricklanimation: added basic delay for animation
2025-09-08 Lukas Kricklanimation: Refactored animation code
2025-09-08 Lukas Kricklanimation: Added defs for new animation system
2025-09-08 Lukas Kricklremoved debug BREAK
2025-09-08 Lukas Kricklanimation: Added actor runtime tile offsets
2025-09-08 Lukas Kricklactor: removed prev input rt variable
2025-09-08 Lukas Kricklact: Added new rt value for previous inputs
2025-09-08 Lukas Kricklshoot: Added stub for shoot action
2025-09-07 Lukas KricklTODO: Added todo for combat animations
2025-09-07 Lukas Kricklactors: renamed demo actors
2025-09-07 Lukas Kricklaction: moved more functions to attack.s
2025-09-07 Lukas Kricklaction: moved melee attack to attack.s
2025-09-06 Lukas KricklUpdated spritework
2025-09-06 Lukas KricklAdded another note
2025-09-06 Lukas KricklTODO: Added todo notes
2025-09-06 Lukas Kricklui: Added basic mp display
2025-09-05 Lukas Kricklrest: Added healded for display
2025-09-04 Lukas Kricklactions: Added basic rest action
2025-09-04 Lukas Kricklwram: Removed unused status text buffer
2025-09-02 Lukas Kricklreworked arrow tiles
2025-09-02 Lukas Kricklupdated font
2025-09-01 Lukas Kricklunit: Fixed a crash when exiting the select menu
2025-08-31 Lukas Kricklaction_menu: The initial draw now correctly takes the...
2025-08-31 Lukas Kricklselect menu: the menu now renders an arrow to indicate...
2025-08-31 Lukas Kricklaction menu: it is now possible to select an action
2025-08-31 Lukas Kricklselect menu: The menu can now scroll quickly
2025-08-31 Lukas Kricklaction_menu: Added basic text menu
2025-08-30 Lukas Kricklaction menu: Added initial text drawing
2025-08-30 Lukas Kricklaction menu: Added stubs for text drawing
2025-08-30 Lukas Kricklselect menu: added stub for select menu
2025-08-30 Lukas Kricklunit_cpu: Added left and right attacks
2025-08-30 Lukas Kricklattack: replaced binary flag for ongoing attacks with...
2025-08-28 Lukas Kricklunit: dealy to active now automatically sets player...
2025-08-28 Lukas Kricklmapgen: Fixed crash caused by relative address absolute...
2025-08-27 Lukas KricklBUGS: Added note about file select crash
2025-08-27 Lukas Kricklattack: Added player UI redraw to attack
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