No description
- Assembly 96.6%
- Python 2.8%
- Makefile 0.6%
| Filename | Latest commit message | Latest commit date |
|---|---|---|
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| assets | ||
| gen | ||
| src | ||
| tools | ||
| .gitattributes | ||
| .gitignore | ||
| BUGS.md | ||
| DESIGN.md | ||
| LICENSE | ||
| makefile | ||
| README.md | ||
| TODO.md | ||
pocketquest
Table of content
Installation
To compile this game you will need a copy of ulas.
Then simply run make to build the rom.
Usage
This game is compatible with any gameboy emulator.
Building assets
Directory structure
- src: all source files
- gen/gen.s: include file for all generated files
- gen: generated source files based on assets
Module names
- w_: wram section
- h_: hram section
- d_: typedefs
- a_: actor module
- v_: video module
- s_: system module
- c_: core module
License
This program is distributed under the terms of the MIT License.
Contributing
Patches can be submitted via email to lukas@krickl.dev.