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  • Assembly 95.8%
  • Python 3.6%
  • Makefile 0.6%
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2026-05-04 12:07:49 +02:00
assets player animation: Updated left/right walk cycle 2026-05-01 08:08:31 +02:00
gen player animation: Updated left/right walk cycle 2026-05-01 08:08:31 +02:00
src pm: Added type and flags to struct 2026-05-04 12:07:49 +02:00
tools tile banks: bank1 now has an encounter and a map variant 2026-04-29 04:14:05 +02:00
.gitattributes Initial commit 2026-04-10 16:55:05 +02:00
.gitignore Initial commit 2026-04-10 16:55:05 +02:00
BUGS.md Initial commit 2026-04-10 16:55:05 +02:00
LICENSE Initial commit 2026-04-10 16:55:05 +02:00
makefile maps: Added second test map 2026-04-17 08:05:58 +02:00
README.md README: updated contributing section 2026-05-04 08:56:40 +02:00
STORY.md STORY: Added more points to the plot 2026-05-02 19:56:13 +02:00
TODO.md TODO: Added nots for map loading 2026-04-10 18:25:44 +02:00

pocket quest

Table of content

Installation

To compile this game you will need a copy of ulas. Then simply run make to build the rom.

Usage

This game is compatible with any gameboy emulator.

Building assets

Directory structure

  • src: all source files
  • gen/gen.s: include file for all generated files
  • gen: generated source files based on assets

Module names

  • w_: wram section
  • h_: hram section
  • d_: typedefs

License

This program is distributed under the terms of the MIT License.

Contributing

Patches can be submitted via email to lukas@krickl.dev.